- Added NOBLOCKMAP/MOVEWITHSECTOR combination to a few items that had their

NOBLOCKMAP flag taken away previously to make them move with a sector.
  This should fix the performance problem Claustrophobia had with recent
  ZDoom versions.


SVN r1537 (trunk)
This commit is contained in:
Christoph Oelckers 2009-04-09 06:58:28 +00:00
parent ac2f5aa632
commit be9a05e32b
3 changed files with 17 additions and 1 deletions

View file

@ -1,4 +1,10 @@
April 8, 2009 April 9, 2009 (Changes by Graf Zahl)
- Added NOBLOCKMAP/MOVEWITHSECTOR combination to a few items that had their
NOBLOCKMAP flag taken away previously to make them move with a sector.
This should fix the performance problem Claustrophobia had with recent
ZDoom versions.
April 8, 2009
- Added MF5_MOVEWITHSECTOR flag, so you can have the benefits of MF_NOBLOCKMAP - Added MF5_MOVEWITHSECTOR flag, so you can have the benefits of MF_NOBLOCKMAP
but still have actors that will move up and down with the floor. IceChunk but still have actors that will move up and down with the floor. IceChunk
now uses both of these flags. now uses both of these flags.

View file

@ -741,6 +741,8 @@ ACTOR ColonGibs 79
SpawnID 147 SpawnID 147
Radius 20 Radius 20
Height 4 Height 4
+NOBLOCKMAP
+MOVEWITHSECTOR
States States
{ {
Spawn: Spawn:
@ -757,6 +759,8 @@ ACTOR SmallBloodPool 80
SpawnID 148 SpawnID 148
Radius 20 Radius 20
Height 1 Height 1
+NOBLOCKMAP
+MOVEWITHSECTOR
States States
{ {
Spawn: Spawn:
@ -773,6 +777,8 @@ ACTOR BrainStem 81
SpawnID 150 SpawnID 150
Radius 20 Radius 20
Height 4 Height 4
+NOBLOCKMAP
+MOVEWITHSECTOR
States States
{ {
Spawn: Spawn:

View file

@ -101,6 +101,8 @@ ACTOR HereticImpChunk1
{ {
Mass 5 Mass 5
Radius 4 Radius 4
+NOBLOCKMAP
+MOVEWITHSECTOR
States States
{ {
Spawn: Spawn:
@ -116,6 +118,8 @@ ACTOR HereticImpChunk2
{ {
Mass 5 Mass 5
Radius 4 Radius 4
+NOBLOCKMAP
+MOVEWITHSECTOR
States States
{ {
Spawn: Spawn: