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- Fixed Clang compiler errors and some warnings.
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parent
6d0dad3b38
commit
be4ce05aee
4 changed files with 8 additions and 8 deletions
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@ -1769,7 +1769,7 @@ ExpEmit FxPostIncrDecr::Emit(VMFunctionBuilder *build)
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//==========================================================================
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FxAssign::FxAssign(FxExpression *base, FxExpression *right, bool ismodify)
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: FxExpression(EFX_Assign, base->ScriptPosition), Base(base), Right(right), IsModifyAssign(ismodify), IsBitWrite(-1)
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: FxExpression(EFX_Assign, base->ScriptPosition), Base(base), Right(right), IsBitWrite(-1), IsModifyAssign(ismodify)
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{
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AddressRequested = false;
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AddressWritable = false;
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@ -2432,7 +2432,7 @@ DEFINE_CLASS_PROPERTY_PREFIX(powerup, type, S, PowerupGiver)
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// Yuck! What was I thinking when I decided to prepend "Power" to the name?
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// Now it's too late to change it...
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PClassActor *cls = PClass::FindActor(str);
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if (cls == NULL || !cls->IsDescendantOf(RUNTIME_CLASS(APowerup)) && !bag.fromZScript)
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if (cls == NULL || (!cls->IsDescendantOf(RUNTIME_CLASS(APowerup)) && !bag.fromZScript))
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{
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FString st;
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st.Format("%s%s", strnicmp(str, "power", 5)? "Power" : "", str);
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@ -1240,7 +1240,7 @@ bool ZCCCompiler::CompileFields(PStruct *type, TArray<ZCC_VarDeclarator *> &Fiel
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if (field->Flags & notallowed)
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{
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Error(field, "Invalid qualifiers for %s (%s not allowed)", FName(field->Names->Name).GetChars(), FlagsToString(field->Flags & notallowed));
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Error(field, "Invalid qualifiers for %s (%s not allowed)", FName(field->Names->Name).GetChars(), FlagsToString(field->Flags & notallowed).GetChars());
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field->Flags &= notallowed;
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}
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uint32_t varflags = 0;
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@ -1977,7 +1977,7 @@ void ZCCCompiler::InitFunctions()
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if (f->Flags & notallowed)
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{
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Error(f, "Invalid qualifiers for %s (%s not allowed)", FName(f->Name).GetChars(), FlagsToString(f->Flags & notallowed));
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Error(f, "Invalid qualifiers for %s (%s not allowed)", FName(f->Name).GetChars(), FlagsToString(f->Flags & notallowed).GetChars());
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f->Flags &= notallowed;
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}
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uint32_t varflags = VARF_Method;
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@ -2018,7 +2018,7 @@ void ZCCCompiler::InitFunctions()
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if (p->Type != nullptr)
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{
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auto type = DetermineType(c->Type(), p, f->Name, p->Type, false, false);
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int flags;
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int flags = 0;
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if (p->Flags & ZCC_In) flags |= VARF_In;
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if (p->Flags & ZCC_Out) flags |= VARF_Out;
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if (p->Default != nullptr)
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@ -331,7 +331,7 @@ static void DoParse(int lumpnum)
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// If the parser fails, there is no point starting the compiler, because it'd only flood the output with endless errors.
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if (FScriptPosition::ErrorCounter > 0)
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{
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I_Error("%d errors while parsing %s", FScriptPosition::ErrorCounter, Wads.GetLumpFullPath(lumpnum));
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I_Error("%d errors while parsing %s", FScriptPosition::ErrorCounter, Wads.GetLumpFullPath(lumpnum).GetChars());
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}
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#if 0
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@ -364,12 +364,12 @@ static void DoParse(int lumpnum)
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if (FScriptPosition::ErrorCounter > 0)
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{
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// Abort if the compiler produced any errors. Also do not compile further lumps, because they very likely miss some stuff.
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I_Error("%d errors, %d warnings while compiling %s", FScriptPosition::ErrorCounter, FScriptPosition::WarnCounter, Wads.GetLumpFullPath(lumpnum));
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I_Error("%d errors, %d warnings while compiling %s", FScriptPosition::ErrorCounter, FScriptPosition::WarnCounter, Wads.GetLumpFullPath(lumpnum).GetChars());
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}
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else if (FScriptPosition::WarnCounter > 0)
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{
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// If we got warnings, but no errors, print the information but continue.
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Printf(TEXTCOLOR_ORANGE, "%d warnings while compiling %s", FScriptPosition::WarnCounter, Wads.GetLumpFullPath(lumpnum));
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Printf(TEXTCOLOR_ORANGE "%d warnings while compiling %s", FScriptPosition::WarnCounter, Wads.GetLumpFullPath(lumpnum).GetChars());
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}
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}
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