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https://github.com/ZDoom/gzdoom.git
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Added native UI dialog to confirm stats collection
Implemented only for Windows so far Need good message to explain purpose of this feature
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2 changed files with 33 additions and 0 deletions
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@ -2352,6 +2352,9 @@ void D_DoomMain (void)
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D_DoomInit();
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extern void D_ConfirmSendStats();
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D_ConfirmSendStats();
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// [RH] Make sure zdoom.pk3 is always loaded,
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// as it contains magic stuff we need.
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wad = BaseFileSearch (BASEWAD, NULL, true);
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@ -20,6 +20,8 @@ extern int sys_ostype;
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EXTERN_CVAR(Bool, vid_glswfb)
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extern int currentrenderer;
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CVAR(Int, sys_statsenabled, -1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOSET)
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CVAR(String, sys_statshost, "gzstats.drdteam.org", CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOSET)
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CVAR(Int, sys_statsport, 80, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOSET)
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@ -264,6 +266,11 @@ static void D_DoHTTPRequest(const char *request)
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void D_DoAnonStats()
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{
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if (sys_statsenabled != 1)
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{
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return;
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}
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static bool done = false; // do this only once per session.
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if (done) return;
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done = true;
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@ -279,3 +286,26 @@ void D_DoAnonStats()
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std::thread t1(D_DoHTTPRequest, requeststring);
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t1.detach();
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}
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void D_ConfirmSendStats()
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{
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if (sys_statsenabled >= 0)
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{
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return;
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}
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// TODO: texts
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static const char *const MESSAGE_TEXT = "send stats?";
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static const char *const TITLE_TEXT = GAMENAME;
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UCVarValue enabled = { 0 };
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#ifdef _WIN32
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extern HWND Window;
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enabled = { MessageBox(Window, MESSAGE_TEXT, TITLE_TEXT, MB_ICONQUESTION | MB_YESNO) == IDYES };
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#else
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// TODO
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#endif
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sys_statsenabled.ForceSet(enabled, CVAR_Int);
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}
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