- fixed Windows 32-bit build

This commit is contained in:
alexey.lysiuk 2016-04-11 10:08:18 +03:00
parent f7adbc58bd
commit bd8b8911d5

View file

@ -402,7 +402,7 @@ bool OpenGLFrameBuffer::Begin2D(bool)
//
//==========================================================================
void STACK_ARGS OpenGLFrameBuffer::DrawTextureParms(FTexture *img, DrawParms &parms)
void OpenGLFrameBuffer::DrawTextureParms(FTexture *img, DrawParms &parms)
{
if (GLRenderer != NULL) GLRenderer->DrawTexture(img, parms);
}