mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-10 23:01:50 +00:00
Autoaim is now updated when adjusting slider with mouse
Fixes #208 Autoaim slider in Player Setup does not save if changed with cursor
This commit is contained in:
parent
8cc52dab5e
commit
bc492a0b7f
1 changed files with 3 additions and 0 deletions
|
@ -1108,6 +1108,9 @@ bool DPlayerMenu::MouseEvent(int type, int x, int y)
|
|||
SendNewColor (RPART(color), GPART(color), v);
|
||||
}
|
||||
break;
|
||||
case NAME_Autoaim:
|
||||
AutoaimChanged(li);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return res;
|
||||
|
|
Loading…
Reference in a new issue