From bc0ffc4185d4c5c42e10b488b925cf2aec2be230 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers <coelckers@users.noreply.github.com> Date: Tue, 28 Feb 2017 14:33:46 +0100 Subject: [PATCH] - removed access to the PlayerPawn's DisplayName variable. This one has implicit semantics, so wherever a displayable name is needed GetPrintableDisplayName should be called instead to allow later refactoring of the internal handling. --- src/p_user.cpp | 2 -- wadsrc/static/zscript/shared/player.txt | 1 - 2 files changed, 3 deletions(-) diff --git a/src/p_user.cpp b/src/p_user.cpp index 30db0a2711..0f8954e56e 100644 --- a/src/p_user.cpp +++ b/src/p_user.cpp @@ -3333,8 +3333,6 @@ DEFINE_FIELD(APlayerPawn, HexenArmor) DEFINE_FIELD(APlayerPawn, ColorRangeStart) DEFINE_FIELD(APlayerPawn, ColorRangeEnd) -DEFINE_FIELD(PClassActor, DisplayName) - DEFINE_FIELD_X(PlayerInfo, player_t, mo) DEFINE_FIELD_X(PlayerInfo, player_t, playerstate) DEFINE_FIELD_X(PlayerInfo, player_t, original_oldbuttons) diff --git a/wadsrc/static/zscript/shared/player.txt b/wadsrc/static/zscript/shared/player.txt index 14347a41c9..2e7bda8f65 100644 --- a/wadsrc/static/zscript/shared/player.txt +++ b/wadsrc/static/zscript/shared/player.txt @@ -34,7 +34,6 @@ class PlayerPawn : Actor native native double ViewBob; // [SP] ViewBob Multiplier native double FullHeight; - native meta String DisplayName; // Display name (used in menus, etc.) meta Name HealingRadiusType; meta Name InvulMode;