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- added the inventory bar on Heretic's status bar.
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parent
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commit
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2 changed files with 31 additions and 11 deletions
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@ -5,6 +5,7 @@ class HereticStatusBar : BaseStatusBar
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HUDFont mIndexFont;
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HUDFont mBigFont;
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InventoryBarState diparms;
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InventoryBarState diparms_sbar;
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override void Init()
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@ -20,6 +21,7 @@ class HereticStatusBar : BaseStatusBar
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fnt = "BIGFONT";
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mBigFont = HUDFont.Create(fnt, fnt.GetCharWidth("0"), true, 2, 2);
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diparms = InventoryBarState.Create(mIndexFont);
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diparms_sbar = InventoryBarState.CreateNoBox(mIndexFont, boxsize:(31, 31), arrowoffs:(0,-10));
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mHealthInterpolator = DynamicValueInterpolator.Create(0, 0.25, 1, 8);
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}
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@ -120,12 +122,11 @@ class HereticStatusBar : BaseStatusBar
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DrawString(mIndexFont, FormatNumber(CPlayer.mo.InvSel.Amount, 3), (209, 182), DI_TEXT_ALIGN_RIGHT);
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}
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}
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}
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else
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{
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DrawImage("INVBAR", (34, 160), DI_ITEM_OFFSETS);
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//drawinventorybar Heretic, noartibox, 7, INDEXFONT_RAVEN, 50, 160, 77, 182, untranslated;
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DrawInventoryBar(diparms_sbar, (49, 160), 7, DI_ITEM_LEFT_TOP, HX_SHADOW);
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}
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}
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@ -39,17 +39,9 @@ class InventoryBarState ui
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int cr;
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int flags;
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// The default settings here are what SBARINFO is using.
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static InventoryBarState Create(HUDFont indexfont = null, int cr = Font.CR_UNTRANSLATED, double itemalpha = 1.,
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String boxgfx = "ARTIBOX", String selgfx = "SELECTBO", Vector2 innersize = (0, 0),
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String leftgfx = "INVGEML1", String rightgfx = "INVGEMR1", Vector2 arrowoffs = (0, 0), int flags = 0)
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private static void Init(InventoryBarState me, HUDFont indexfont, int cr, double itemalpha, Vector2 innersize, String leftgfx, String rightgfx, Vector2 arrowoffs, int flags)
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{
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let me = new ("InventoryBarState");
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me.itemalpha = itemalpha;
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me.box = TexMan.CheckForTexture(boxgfx, TexMan.TYPE_MiscPatch);
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me.selector = TexMan.CheckForTexture(selgfx, TexMan.TYPE_MiscPatch);
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if (me.box.IsValid() || me.selector.IsValid()) me.boxsize = TexMan.GetScaledSize(me.box.IsValid()? me.box : me.selector);
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else me.boxsize = (32., 32.);
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if (innersize == (0, 0))
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{
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me.boxofs = (2, 2);
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@ -72,8 +64,35 @@ class InventoryBarState ui
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else me.amountfont = indexfont;
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me.cr = cr;
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me.flags = flags;
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}
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// The default settings here are what SBARINFO is using.
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static InventoryBarState Create(HUDFont indexfont = null, int cr = Font.CR_UNTRANSLATED, double itemalpha = 1.,
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String boxgfx = "ARTIBOX", String selgfx = "SELECTBO", Vector2 innersize = (0, 0),
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String leftgfx = "INVGEML1", String rightgfx = "INVGEMR1", Vector2 arrowoffs = (0, 0), int flags = 0)
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{
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let me = new ("InventoryBarState");
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me.box = TexMan.CheckForTexture(boxgfx, TexMan.TYPE_MiscPatch);
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me.selector = TexMan.CheckForTexture(selgfx, TexMan.TYPE_MiscPatch);
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if (me.box.IsValid() || me.selector.IsValid()) me.boxsize = TexMan.GetScaledSize(me.box.IsValid()? me.box : me.selector);
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else me.boxsize = (32., 32.);
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Init(me, indexfont, cr, itemalpha, innersize, leftgfx, rightgfx, arrowoffs, flags);
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return me;
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}
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// The default settings here are what SBARINFO is using.
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static InventoryBarState CreateNoBox(HUDFont indexfont = null, int cr = Font.CR_UNTRANSLATED, double itemalpha = 1.,
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Vector2 boxsize = (32, 32), String selgfx = "SELECTBO", Vector2 innersize = (0, 0),
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String leftgfx = "INVGEML1", String rightgfx = "INVGEMR1", Vector2 arrowoffs = (0, 0), int flags = 0)
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{
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let me = new ("InventoryBarState");
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me.box.SetInvalid();
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me.selector = TexMan.CheckForTexture(selgfx, TexMan.TYPE_MiscPatch);
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me.boxsize = boxsize;
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Init(me, indexfont, cr, itemalpha, innersize, leftgfx, rightgfx, arrowoffs, flags);
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return me;
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}
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}
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