This commit is contained in:
Christoph Oelckers 2013-07-22 23:01:58 +02:00
commit ba2faee125
16 changed files with 80 additions and 47 deletions

View file

@ -960,8 +960,8 @@ CCMD(nextmap)
{ {
if (netgame) if (netgame)
{ {
Printf ("Use "TEXTCOLOR_BOLD"changemap"TEXTCOLOR_NORMAL" instead. "TEXTCOLOR_BOLD"Nextmap" Printf ("Use " TEXTCOLOR_BOLD "changemap" TEXTCOLOR_NORMAL " instead. " TEXTCOLOR_BOLD "Nextmap"
TEXTCOLOR_NORMAL" is for single-player only.\n"); TEXTCOLOR_NORMAL " is for single-player only.\n");
return; return;
} }
char *next = NULL; char *next = NULL;
@ -988,8 +988,8 @@ CCMD(nextsecret)
{ {
if (netgame) if (netgame)
{ {
Printf ("Use "TEXTCOLOR_BOLD"changemap"TEXTCOLOR_NORMAL" instead. "TEXTCOLOR_BOLD"Nextsecret" Printf ("Use " TEXTCOLOR_BOLD "changemap" TEXTCOLOR_NORMAL " instead. " TEXTCOLOR_BOLD "Nextsecret"
TEXTCOLOR_NORMAL" is for single-player only.\n"); TEXTCOLOR_NORMAL " is for single-player only.\n");
return; return;
} }
char *next = NULL; char *next = NULL;
@ -1138,4 +1138,4 @@ CCMD(secret)
else inlevel = false; else inlevel = false;
} }
} }
} }

View file

@ -140,6 +140,7 @@ public:
int SpawnMask; int SpawnMask;
FNameNoInit MorphWeapon; FNameNoInit MorphWeapon;
fixed_t AttackZOffset; // attack height, relative to player center fixed_t AttackZOffset; // attack height, relative to player center
fixed_t UseRange; // [NS] Distance at which player can +use
const PClass *FlechetteType; const PClass *FlechetteType;
// [CW] Fades for when you are being damaged. // [CW] Fades for when you are being damaged.

View file

@ -164,8 +164,8 @@ CCMD (map)
{ {
if (netgame) if (netgame)
{ {
Printf ("Use "TEXTCOLOR_BOLD"changemap"TEXTCOLOR_NORMAL" instead. "TEXTCOLOR_BOLD"Map" Printf ("Use " TEXTCOLOR_BOLD "changemap" TEXTCOLOR_NORMAL " instead. " TEXTCOLOR_BOLD "Map"
TEXTCOLOR_NORMAL" is for single-player only.\n"); TEXTCOLOR_NORMAL " is for single-player only.\n");
return; return;
} }
if (argv.argc() > 1) if (argv.argc() > 1)

View file

@ -112,6 +112,9 @@ FRandom pr_acs ("ACS");
#define NOT_FLOOR 8 #define NOT_FLOOR 8
#define NOT_CEILING 16 #define NOT_CEILING 16
// LineAtack flags
#define FHF_NORANDOMPUFFZ 1
// SpawnDecal flags // SpawnDecal flags
#define SDF_ABSANGLE 1 #define SDF_ABSANGLE 1
#define SDF_PERMANENT 2 #define SDF_PERMANENT 2
@ -4966,10 +4969,13 @@ int DLevelScript::CallFunction(int argCount, int funcIndex, SDWORD *args, const
FName pufftype = argCount > 4 && args[4]? FName(FBehavior::StaticLookupString(args[4])) : NAME_BulletPuff; FName pufftype = argCount > 4 && args[4]? FName(FBehavior::StaticLookupString(args[4])) : NAME_BulletPuff;
FName damagetype = argCount > 5 && args[5]? FName(FBehavior::StaticLookupString(args[5])) : NAME_None; FName damagetype = argCount > 5 && args[5]? FName(FBehavior::StaticLookupString(args[5])) : NAME_None;
fixed_t range = argCount > 6 && args[6]? args[6] : MISSILERANGE; fixed_t range = argCount > 6 && args[6]? args[6] : MISSILERANGE;
int flags = argCount > 7 && args[7]? args[7] : 0;
int fhflags = (flags & FHF_NORANDOMPUFFZ)? LAF_NORANDOMPUFFZ : 0;
if (args[0] == 0) if (args[0] == 0)
{ {
P_LineAttack(activator, angle, range, pitch, damage, damagetype, pufftype); P_LineAttack(activator, angle, range, pitch, damage, damagetype, pufftype, fhflags);
} }
else else
{ {
@ -4978,7 +4984,7 @@ int DLevelScript::CallFunction(int argCount, int funcIndex, SDWORD *args, const
while ((source = it.Next()) != NULL) while ((source = it.Next()) != NULL)
{ {
P_LineAttack(activator, angle, range, pitch, damage, damagetype, pufftype); P_LineAttack(activator, angle, range, pitch, damage, damagetype, pufftype, fhflags);
} }
} }
} }
@ -5556,7 +5562,8 @@ int DLevelScript::RunScript ()
case PCD_PUSHFUNCTION: case PCD_PUSHFUNCTION:
{ {
int funcnum = NEXTBYTE; int funcnum = NEXTBYTE;
PushToStack(funcnum | activeBehavior->GetLibraryID()); // Not technically a string, but since we use the same tagging mechanism
PushToStack(TAGSTR(funcnum));
break; break;
} }
case PCD_CALL: case PCD_CALL:
@ -5572,7 +5579,7 @@ int DLevelScript::RunScript ()
if(pcd == PCD_CALLSTACK) if(pcd == PCD_CALLSTACK)
{ {
funcnum = STACK(1); funcnum = STACK(1);
module = FBehavior::StaticGetModule(funcnum>>16); module = FBehavior::StaticGetModule(funcnum>>LIBRARYID_SHIFT);
--sp; --sp;
funcnum &= 0xFFFF; // Clear out tag funcnum &= 0xFFFF; // Clear out tag
@ -8449,7 +8456,8 @@ scriptwait:
case PCD_SAVESTRING: case PCD_SAVESTRING:
// Saves the string // Saves the string
{ {
PushToStack(GlobalACSStrings.AddString(work, Stack, sp)); const int str = GlobalACSStrings.AddString(work, Stack, sp);
PushToStack(str);
STRINGBUILDER_FINISH(work); STRINGBUILDER_FINISH(work);
} }
break; break;

View file

@ -252,7 +252,7 @@ static bool LoadGLVertexes(FileReader * lump)
// GLNodes V1 and V4 are unsupported. // GLNodes V1 and V4 are unsupported.
// V1 because the precision is insufficient and // V1 because the precision is insufficient and
// V4 due to the missing partner segs // V4 due to the missing partner segs
Printf("GL nodes v%d found. This format is not supported by "GAMENAME"\n", Printf("GL nodes v%d found. This format is not supported by " GAMENAME "\n",
(*(int *)gldata == gNd4)? 4:1); (*(int *)gldata == gNd4)? 4:1);
delete [] gldata; delete [] gldata;

View file

@ -4359,14 +4359,17 @@ bool P_NoWayTraverse (AActor *usething, fixed_t endx, fixed_t endy)
void P_UseLines (player_t *player) void P_UseLines (player_t *player)
{ {
angle_t angle; angle_t angle;
fixed_t x1, y1; fixed_t x1, y1, usedist;
bool foundline; bool foundline;
foundline = false; foundline = false;
angle = player->mo->angle >> ANGLETOFINESHIFT; angle = player->mo->angle >> ANGLETOFINESHIFT;
x1 = player->mo->x + (USERANGE>>FRACBITS)*finecosine[angle]; usedist = player->mo->UseRange;
y1 = player->mo->y + (USERANGE>>FRACBITS)*finesine[angle];
// [NS] Now queries the Player's UseRange.
x1 = player->mo->x + FixedMul(usedist, finecosine[angle]);
y1 = player->mo->y + FixedMul(usedist, finesine[angle]);
// old code: // old code:
// //
@ -4398,13 +4401,20 @@ void P_UseLines (player_t *player)
bool P_UsePuzzleItem (AActor *PuzzleItemUser, int PuzzleItemType) bool P_UsePuzzleItem (AActor *PuzzleItemUser, int PuzzleItemType)
{ {
int angle; int angle;
fixed_t x1, y1, x2, y2; fixed_t x1, y1, x2, y2, usedist;
angle = PuzzleItemUser->angle>>ANGLETOFINESHIFT; angle = PuzzleItemUser->angle>>ANGLETOFINESHIFT;
x1 = PuzzleItemUser->x; x1 = PuzzleItemUser->x;
y1 = PuzzleItemUser->y; y1 = PuzzleItemUser->y;
x2 = x1+(USERANGE>>FRACBITS)*finecosine[angle];
y2 = y1+(USERANGE>>FRACBITS)*finesine[angle]; // [NS] If it's a Player, get their UseRange.
if (PuzzleItemUser->player)
usedist = PuzzleItemUser->player->mo->UseRange;
else
usedist = USERANGE;
x2 = x1 + FixedMul(usedist, finecosine[angle]);
y2 = y1 + FixedMul(usedist, finesine[angle]);
FPathTraverse it(x1, y1, x2, y2, PT_ADDLINES|PT_ADDTHINGS); FPathTraverse it(x1, y1, x2, y2, PT_ADDLINES|PT_ADDTHINGS);
intercept_t *in; intercept_t *in;

View file

@ -473,6 +473,10 @@ void APlayerPawn::Serialize (FArchive &arc)
{ {
arc << GruntSpeed << FallingScreamMinSpeed << FallingScreamMaxSpeed; arc << GruntSpeed << FallingScreamMinSpeed << FallingScreamMaxSpeed;
} }
if (SaveVersion >= 4502)
{
arc << UseRange;
}
} }
//=========================================================================== //===========================================================================

View file

@ -243,7 +243,7 @@ bool F7ZFile::Open(bool quiet)
Archive = NULL; Archive = NULL;
if (!quiet) if (!quiet)
{ {
Printf("\n"TEXTCOLOR_RED"%s: ", Filename); Printf("\n" TEXTCOLOR_RED "%s: ", Filename);
if (res == SZ_ERROR_UNSUPPORTED) if (res == SZ_ERROR_UNSUPPORTED)
{ {
Printf("Decoder does not support this archive\n"); Printf("Decoder does not support this archive\n");

View file

@ -63,7 +63,7 @@ bool FPlayList::ChangeList (const char *path)
if ( (file = fopen (path, "rb")) == NULL) if ( (file = fopen (path, "rb")) == NULL)
{ {
Printf ("Could not open "TEXTCOLOR_BOLD"%s"TEXTCOLOR_NORMAL": %s\n", path, strerror(errno)); Printf ("Could not open " TEXTCOLOR_BOLD "%s" TEXTCOLOR_NORMAL ": %s\n", path, strerror(errno));
return false; return false;
} }

View file

@ -922,7 +922,7 @@ void STACK_ARGS FScanner::ScriptMessage (const char *message, ...)
va_end (arglist); va_end (arglist);
} }
Printf (TEXTCOLOR_RED"Script error, \"%s\" line %d:\n"TEXTCOLOR_RED"%s\n", ScriptName.GetChars(), Printf (TEXTCOLOR_RED "Script error, \"%s\" line %d:\n" TEXTCOLOR_RED "%s\n", ScriptName.GetChars(),
AlreadyGot? AlreadyGotLine : Line, composed.GetChars()); AlreadyGot? AlreadyGotLine : Line, composed.GetChars());
} }

View file

@ -616,7 +616,7 @@ int I_PickIWad (WadStuff *wads, int numwads, bool showwin, int defaultiwad)
const char *str; const char *str;
if((str=getenv("KDE_FULL_SESSION")) && strcmp(str, "true") == 0) if((str=getenv("KDE_FULL_SESSION")) && strcmp(str, "true") == 0)
{ {
FString cmd("kdialog --title \""GAMESIG" "); FString cmd("kdialog --title \"" GAMESIG " ");
cmd << GetVersionString() << ": Select an IWAD to use\"" cmd << GetVersionString() << ": Select an IWAD to use\""
" --menu \"ZDoom found more than one IWAD\n" " --menu \"ZDoom found more than one IWAD\n"
"Select from the list below to determine which one to use:\""; "Select from the list below to determine which one to use:\"";

View file

@ -732,8 +732,8 @@ bool FMODSoundRenderer::Init()
} }
if (wrongver != NULL) if (wrongver != NULL)
{ {
Printf (" "TEXTCOLOR_ORANGE"Error! You are using %s version of FMOD (%x.%02x.%02x).\n" Printf (" " TEXTCOLOR_ORANGE "Error! You are using %s version of FMOD (%x.%02x.%02x).\n"
" "TEXTCOLOR_ORANGE"This program was built for version %x.%02x.%02x\n", " " TEXTCOLOR_ORANGE "This program was built for version %x.%02x.%02x\n",
wrongver, wrongver,
version >> 16, (version >> 8) & 255, version & 255, version >> 16, (version >> 8) & 255, version & 255,
FMOD_VERSION >> 16, (FMOD_VERSION >> 8) & 255, FMOD_VERSION & 255); FMOD_VERSION >> 16, (FMOD_VERSION >> 8) & 255, FMOD_VERSION & 255);
@ -1261,15 +1261,15 @@ void FMODSoundRenderer::PrintStatus()
unsigned int bufferlength; unsigned int bufferlength;
int numbuffers; int numbuffers;
Printf ("Loaded FMOD version: "TEXTCOLOR_GREEN"%x.%02x.%02x\n", ActiveFMODVersion >> 16, Printf ("Loaded FMOD version: " TEXTCOLOR_GREEN "%x.%02x.%02x\n", ActiveFMODVersion >> 16,
(ActiveFMODVersion >> 8) & 255, ActiveFMODVersion & 255); (ActiveFMODVersion >> 8) & 255, ActiveFMODVersion & 255);
if (FMOD_OK == Sys->getOutput(&output)) if (FMOD_OK == Sys->getOutput(&output))
{ {
Printf ("Output type: "TEXTCOLOR_GREEN"%s\n", Enum_NameForNum(OutputNames, output)); Printf ("Output type: " TEXTCOLOR_GREEN "%s\n", Enum_NameForNum(OutputNames, output));
} }
if (FMOD_OK == Sys->getSpeakerMode(&speakermode)) if (FMOD_OK == Sys->getSpeakerMode(&speakermode))
{ {
Printf ("Speaker mode: "TEXTCOLOR_GREEN"%s\n", Enum_NameForNum(SpeakerModeNames, speakermode)); Printf ("Speaker mode: " TEXTCOLOR_GREEN "%s\n", Enum_NameForNum(SpeakerModeNames, speakermode));
} }
if (FMOD_OK == Sys->getDriver(&driver)) if (FMOD_OK == Sys->getDriver(&driver))
{ {
@ -1278,19 +1278,19 @@ void FMODSoundRenderer::PrintStatus()
{ {
strcpy(name, "Unknown"); strcpy(name, "Unknown");
} }
Printf ("Driver: "TEXTCOLOR_GREEN"%d"TEXTCOLOR_NORMAL" ("TEXTCOLOR_ORANGE"%s"TEXTCOLOR_NORMAL")\n", driver, name); Printf ("Driver: " TEXTCOLOR_GREEN "%d" TEXTCOLOR_NORMAL " (" TEXTCOLOR_ORANGE "%s" TEXTCOLOR_NORMAL ")\n", driver, name);
DumpDriverCaps(Driver_Caps, Driver_MinFrequency, Driver_MaxFrequency); DumpDriverCaps(Driver_Caps, Driver_MinFrequency, Driver_MaxFrequency);
} }
if (FMOD_OK == Sys->getSoftwareFormat(&samplerate, &format, &numoutputchannels, NULL, &resampler, NULL)) if (FMOD_OK == Sys->getSoftwareFormat(&samplerate, &format, &numoutputchannels, NULL, &resampler, NULL))
{ {
Printf (TEXTCOLOR_LIGHTBLUE "Software mixer sample rate: "TEXTCOLOR_GREEN"%d\n", samplerate); Printf (TEXTCOLOR_LIGHTBLUE "Software mixer sample rate: " TEXTCOLOR_GREEN "%d\n", samplerate);
Printf (TEXTCOLOR_LIGHTBLUE "Software mixer format: "TEXTCOLOR_GREEN"%s\n", Enum_NameForNum(SoundFormatNames, format)); Printf (TEXTCOLOR_LIGHTBLUE "Software mixer format: " TEXTCOLOR_GREEN "%s\n", Enum_NameForNum(SoundFormatNames, format));
Printf (TEXTCOLOR_LIGHTBLUE "Software mixer channels: "TEXTCOLOR_GREEN"%d\n", numoutputchannels); Printf (TEXTCOLOR_LIGHTBLUE "Software mixer channels: " TEXTCOLOR_GREEN "%d\n", numoutputchannels);
Printf (TEXTCOLOR_LIGHTBLUE "Software mixer resampler: "TEXTCOLOR_GREEN"%s\n", Enum_NameForNum(ResamplerNames, resampler)); Printf (TEXTCOLOR_LIGHTBLUE "Software mixer resampler: " TEXTCOLOR_GREEN "%s\n", Enum_NameForNum(ResamplerNames, resampler));
} }
if (FMOD_OK == Sys->getDSPBufferSize(&bufferlength, &numbuffers)) if (FMOD_OK == Sys->getDSPBufferSize(&bufferlength, &numbuffers))
{ {
Printf (TEXTCOLOR_LIGHTBLUE "DSP buffers: "TEXTCOLOR_GREEN"%u samples x %d\n", bufferlength, numbuffers); Printf (TEXTCOLOR_LIGHTBLUE "DSP buffers: " TEXTCOLOR_GREEN "%u samples x %d\n", bufferlength, numbuffers);
} }
} }
@ -1302,8 +1302,8 @@ void FMODSoundRenderer::PrintStatus()
void FMODSoundRenderer::DumpDriverCaps(FMOD_CAPS caps, int minfrequency, int maxfrequency) void FMODSoundRenderer::DumpDriverCaps(FMOD_CAPS caps, int minfrequency, int maxfrequency)
{ {
Printf (TEXTCOLOR_OLIVE " Min. frequency: "TEXTCOLOR_GREEN"%d\n", minfrequency); Printf (TEXTCOLOR_OLIVE " Min. frequency: " TEXTCOLOR_GREEN "%d\n", minfrequency);
Printf (TEXTCOLOR_OLIVE " Max. frequency: "TEXTCOLOR_GREEN"%d\n", maxfrequency); Printf (TEXTCOLOR_OLIVE " Max. frequency: " TEXTCOLOR_GREEN "%d\n", maxfrequency);
Printf (" Features:\n"); Printf (" Features:\n");
if (caps == 0) Printf(TEXTCOLOR_OLIVE " None\n"); if (caps == 0) Printf(TEXTCOLOR_OLIVE " None\n");
if (caps & FMOD_CAPS_HARDWARE) Printf(TEXTCOLOR_OLIVE " Hardware mixing\n"); if (caps & FMOD_CAPS_HARDWARE) Printf(TEXTCOLOR_OLIVE " Hardware mixing\n");
@ -1318,7 +1318,7 @@ void FMODSoundRenderer::DumpDriverCaps(FMOD_CAPS caps, int minfrequency, int max
{ {
Printf("\n"); Printf("\n");
} }
if (caps & FMOD_CAPS_REVERB_LIMITED) Printf("TEXTCOLOR_OLIVE Limited reverb\n"); if (caps & FMOD_CAPS_REVERB_LIMITED) Printf(TEXTCOLOR_OLIVE " Limited reverb\n");
} }
//========================================================================== //==========================================================================
@ -1386,11 +1386,11 @@ FString FMODSoundRenderer::GatherStats()
} }
#endif #endif
out.Format ("%d channels,"TEXTCOLOR_YELLOW"%5.2f"TEXTCOLOR_NORMAL"%% CPU " out.Format ("%d channels," TEXTCOLOR_YELLOW "%5.2f" TEXTCOLOR_NORMAL "%% CPU "
"(DSP:"TEXTCOLOR_YELLOW"%5.2f"TEXTCOLOR_NORMAL"%% " "(DSP:" TEXTCOLOR_YELLOW "%5.2f" TEXTCOLOR_NORMAL "%% "
"Stream:"TEXTCOLOR_YELLOW"%5.2f"TEXTCOLOR_NORMAL"%% " "Stream:" TEXTCOLOR_YELLOW "%5.2f" TEXTCOLOR_NORMAL "%% "
"Geometry:"TEXTCOLOR_YELLOW"%5.2f"TEXTCOLOR_NORMAL"%% " "Geometry:" TEXTCOLOR_YELLOW "%5.2f" TEXTCOLOR_NORMAL "%% "
"Update:"TEXTCOLOR_YELLOW"%5.2f"TEXTCOLOR_NORMAL"%%)", "Update:" TEXTCOLOR_YELLOW "%5.2f" TEXTCOLOR_NORMAL "%%)",
channels, total, dsp, stream, geometry, update); channels, total, dsp, stream, geometry, update);
return out; return out;
} }

View file

@ -620,10 +620,10 @@ FString FluidSynthMIDIDevice::GetStats()
fluid_settings_getint(FluidSettings, "synth.polyphony", &maxpoly); fluid_settings_getint(FluidSettings, "synth.polyphony", &maxpoly);
CritSec.Leave(); CritSec.Leave();
out.Format("Voices: "TEXTCOLOR_YELLOW"%3d"TEXTCOLOR_NORMAL"/"TEXTCOLOR_ORANGE"%3d"TEXTCOLOR_NORMAL"("TEXTCOLOR_RED"%3d"TEXTCOLOR_NORMAL")" out.Format("Voices: " TEXTCOLOR_YELLOW "%3d" TEXTCOLOR_NORMAL "/" TEXTCOLOR_ORANGE "%3d" TEXTCOLOR_NORMAL "(" TEXTCOLOR_RED "%3d" TEXTCOLOR_NORMAL ")"
TEXTCOLOR_YELLOW"%6.2f"TEXTCOLOR_NORMAL"%% CPU " TEXTCOLOR_YELLOW "%6.2f" TEXTCOLOR_NORMAL "%% CPU "
"Reverb: "TEXTCOLOR_YELLOW"%3s"TEXTCOLOR_NORMAL "Reverb: " TEXTCOLOR_YELLOW "%3s" TEXTCOLOR_NORMAL
" Chorus: "TEXTCOLOR_YELLOW"%3s", " Chorus: " TEXTCOLOR_YELLOW "%3s",
voices, polyphony, maxpoly, load, reverb, chorus); voices, polyphony, maxpoly, load, reverb, chorus);
return out; return out;
} }

View file

@ -2410,6 +2410,15 @@ DEFINE_CLASS_PROPERTY_PREFIX(player, viewheight, F, PlayerPawn)
defaults->ViewHeight = z; defaults->ViewHeight = z;
} }
//==========================================================================
//
//==========================================================================
DEFINE_CLASS_PROPERTY_PREFIX(player, userange, F, PlayerPawn)
{
PROP_FIXED_PARM(z, 0);
defaults->UseRange = z;
}
//========================================================================== //==========================================================================
// //
//========================================================================== //==========================================================================

View file

@ -76,7 +76,7 @@ const char *GetVersionString();
// Use 4500 as the base git save version, since it's higher than the // Use 4500 as the base git save version, since it's higher than the
// SVN revision ever got. // SVN revision ever got.
#define SAVEVER 4501 #define SAVEVER 4502
#define SAVEVERSTRINGIFY2(x) #x #define SAVEVERSTRINGIFY2(x) #x
#define SAVEVERSTRINGIFY(x) SAVEVERSTRINGIFY2(x) #define SAVEVERSTRINGIFY(x) SAVEVERSTRINGIFY2(x)

View file

@ -24,6 +24,7 @@ Actor PlayerPawn : Actor native
Player.GruntSpeed 12 Player.GruntSpeed 12
Player.FallingScreamSpeed 35,40 Player.FallingScreamSpeed 35,40
Player.ViewHeight 41 Player.ViewHeight 41
Player.UseRange 64
Player.ForwardMove 1,1 Player.ForwardMove 1,1
Player.SideMove 1,1 Player.SideMove 1,1
Player.ColorRange 0,0 Player.ColorRange 0,0