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Change swtruecolor cvar to take effect immediately
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parent
e929eec80f
commit
b9d7a98aec
4 changed files with 30 additions and 19 deletions
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@ -96,7 +96,16 @@ EXTERN_CVAR(Bool, ticker )
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EXTERN_CVAR(Bool, vid_vsync)
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EXTERN_CVAR(Bool, vid_hidpi)
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CVAR(Bool, swtruecolor, false, CVAR_ARCHIVE)
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CUSTOM_CVAR(Bool, swtruecolor, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
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{
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// Strictly speaking this doesn't require a mode switch, but it is the easiest
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// way to force a CreateFramebuffer call without a lot of refactoring.
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extern int NewWidth, NewHeight, NewBits, DisplayBits;
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NewWidth = screen->GetWidth();
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NewHeight = screen->GetHeight();
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NewBits = DisplayBits;
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setmodeneeded = true;
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}
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CUSTOM_CVAR(Bool, fullscreen, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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{
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@ -281,10 +281,18 @@ CUSTOM_CVAR (Int, vid_maxfps, 200, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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}
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}
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CVAR (Bool, swtruecolor, false, CVAR_ARCHIVE)
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extern int NewWidth, NewHeight, NewBits, DisplayBits;
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CUSTOM_CVAR(Bool, swtruecolor, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL)
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{
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// Strictly speaking this doesn't require a mode switch, but it is the easiest
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// way to force a CreateFramebuffer call without a lot of refactoring.
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NewWidth = screen->GetWidth();
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NewHeight = screen->GetHeight();
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NewBits = DisplayBits;
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setmodeneeded = true;
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}
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CUSTOM_CVAR (Bool, fullscreen, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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NewWidth = screen->GetWidth();
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@ -311,10 +311,18 @@ void I_RestoreWindowedPos ()
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MoveWindow (Window, winx, winy, winw, winh, TRUE);
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}
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CVAR (Bool, swtruecolor, false, CVAR_ARCHIVE)
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extern int NewWidth, NewHeight, NewBits, DisplayBits;
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CUSTOM_CVAR(Bool, swtruecolor, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL)
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{
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// Strictly speaking this doesn't require a mode switch, but it is the easiest
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// way to force a CreateFramebuffer call without a lot of refactoring.
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NewWidth = screen->GetWidth();
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NewHeight = screen->GetHeight();
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NewBits = DisplayBits;
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setmodeneeded = true;
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}
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CUSTOM_CVAR (Bool, fullscreen, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL)
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{
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NewWidth = screen->GetWidth();
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@ -221,22 +221,8 @@ bool Win32Video::InitD3D9 ()
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// Enumerate available display modes.
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FreeModes ();
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#ifndef PALETTEOUTPUT // To do: remove this again (AddD3DModes fails when there are too many modes available for videomenu to display)
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AddMode(320, 200, 8, 200, 0);
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AddMode(320, 240, 8, 240, 0);
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AddMode(640, 480, 8, 480, 0);
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AddMode(800, 600, 8, 600, 0);
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AddMode(1024, 768, 8, 768, 0);
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AddMode(1920, 1080, 8, 1080, 0); // 1080p
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AddMode(1920*2, 1080*2, 8, 1080*2, 0); // 4k
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AddMode(2560, 1440, 8, 1440, 0); // 27" classic
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AddMode(2560*2, 1440*2, 8, 1440*2, 0); // 5k
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#else
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AddD3DModes (m_Adapter, D3DFMT_X8R8G8B8);
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AddD3DModes (m_Adapter, D3DFMT_R5G6B5);
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#endif
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if (Args->CheckParm ("-2"))
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{ // Force all modes to be pixel-doubled.
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ScaleModes (1);
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