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Ensure local headers are used over system headers to avoid breakage
types.h was being picked up from webp rather than locally due to the `include_directories` call for GTK (and therefore its -I arguments) coming before the same call for the local sources. webp can be pulled in via GTK -> gdk-pixbuf -> tiff -> webp. This can be avoided by specifying `SYSTEM` or `BEFORE` as appropriate when calling `include_directories`. I have done both for good measure.
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98f4beabe8
commit
b95dbaf914
2 changed files with 11 additions and 9 deletions
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@ -97,7 +97,7 @@ else()
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if( NOT DYN_GTK )
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set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} ${GTK3_LIBRARIES} )
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endif()
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include_directories( ${GTK3_INCLUDE_DIRS} )
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include_directories( SYSTEM ${GTK3_INCLUDE_DIRS} )
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link_directories( ${GTK3_LIBRARY_DIRS} )
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else()
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pkg_check_modules( GTK2 gtk+-2.0 )
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@ -105,7 +105,7 @@ else()
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if( NOT DYN_GTK )
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set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} ${GTK2_LIBRARIES} )
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endif()
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include_directories( ${GTK2_INCLUDE_DIRS} )
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include_directories( SYSTEM ${GTK2_INCLUDE_DIRS} )
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link_directories( ${GTK2_LIBRARY_DIRS} )
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else()
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set( NO_GTK ON )
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@ -132,7 +132,7 @@ else()
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# Non-Windows version also needs SDL except native OS X backend
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if( NOT APPLE OR NOT OSX_COCOA_BACKEND )
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find_package( SDL2 REQUIRED )
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include_directories( "${SDL2_INCLUDE_DIR}" )
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include_directories( SYSTEM "${SDL2_INCLUDE_DIR}" )
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set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} "${SDL2_LIBRARY}" )
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endif()
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@ -143,7 +143,7 @@ if( NOT NO_OPENAL )
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find_package( OpenAL )
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mark_as_advanced(CLEAR OPENAL_INCLUDE_DIR)
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if( OPENAL_INCLUDE_DIR )
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include_directories( ${OPENAL_INCLUDE_DIR} )
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include_directories( SYSTEM ${OPENAL_INCLUDE_DIR} )
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mark_as_advanced(CLEAR OPENAL_LIBRARY)
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if( OPENAL_LIBRARY )
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set( PROJECT_LIBRARIES ${OPENAL_LIBRARY} ${PROJECT_LIBRARIES} )
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@ -373,17 +373,17 @@ endif()
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if( VPX_FOUND )
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add_definitions( "-DUSE_LIBVPX=1" )
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include_directories( "${VPX_INCLUDE_DIR}" )
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include_directories( SYSTEM "${VPX_INCLUDE_DIR}" )
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set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} ${VPX_LIBRARIES} )
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else()
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message( SEND_ERROR "Could not find libvpx" )
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endif()
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include_directories( "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" "${JPEG_INCLUDE_DIR}" "${ZMUSIC_INCLUDE_DIR}" "${DRPC_INCLUDE_DIR}")
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include_directories( SYSTEM "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" "${JPEG_INCLUDE_DIR}" "${ZMUSIC_INCLUDE_DIR}" "${DRPC_INCLUDE_DIR}")
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if( ${HAVE_VM_JIT} )
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add_definitions( -DHAVE_VM_JIT )
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include_directories( "${ASMJIT_INCLUDE_DIR}" )
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include_directories( SYSTEM "${ASMJIT_INCLUDE_DIR}" )
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set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} "${ASMJIT_LIBRARIES}")
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endif()
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@ -1243,7 +1243,9 @@ endif()
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target_link_libraries( zdoom ${PROJECT_LIBRARIES} gdtoa lzma ${ZMUSIC_LIBRARIES} )
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include_directories( .
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include_directories(
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BEFORE
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.
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common/audio/sound
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common/audio/music
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common/2d
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@ -1,7 +1,7 @@
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cmake_minimum_required( VERSION 3.1.0 )
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if( NOT CMAKE_CROSSCOMPILING )
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include_directories( "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" )
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include_directories( SYSTEM "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" )
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add_executable( zipdir
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zipdir.c )
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target_link_libraries( zipdir ${ZLIB_LIBRARIES} ${BZIP2_LIBRARIES} lzma )
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