- removed unused variable.

This commit is contained in:
Christoph Oelckers 2016-08-22 21:59:03 +02:00
parent 276fb7dbb2
commit b946114145

View file

@ -400,7 +400,6 @@ void GLSprite::Draw(int pass)
v4 = FVector3(x2, z2, y2);
}
FFlatVertex *ptr;
FQuadDrawer qd;
qd.Set(0, v1[0], v1[1], v1[2], ul, vt);
qd.Set(1, v2[0], v2[1], v2[2], ur, vt);