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Remove unused globals
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@ -79,15 +79,6 @@ namespace swrenderer
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{
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using namespace drawerargs;
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//
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// Sprite rotation 0 is facing the viewer,
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// rotation 1 is one angle turn CLOCKWISE around the axis.
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// This is not the same as the angle,
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// which increases counter clockwise (protractor).
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//
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fixed_t sky1scale; // [RH] Sky 1 scale factor
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fixed_t sky2scale; // [RH] Sky 2 scale factor
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FTexture *WallSpriteTile;
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//
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