- Found two more unlocalized texts in the color picker. Due to space constraints a proper localization is not possible so these were replaced by a non-text.

This commit is contained in:
Christoph Oelckers 2019-03-17 20:56:49 +01:00
parent dbb93d6c08
commit b839da45ec

View file

@ -327,8 +327,7 @@ class ColorpickerMenu : OptionMenu
screen.Clear (x + 48*CleanXfac_1, y, x + 48*2*CleanXfac_1, y + 48*CleanYfac_1, newColor); screen.Clear (x + 48*CleanXfac_1, y, x + 48*2*CleanXfac_1, y + 48*CleanYfac_1, newColor);
y += 49*CleanYfac_1; y += 49*CleanYfac_1;
screen.DrawText (SmallFont, Font.CR_GRAY, x+(24-SmallFont.StringWidth("Old")/2)*CleanXfac_1, y, "Old", DTA_CleanNoMove_1, true); screen.DrawText (SmallFont, Font.CR_GRAY, x+(48-SmallFont.StringWidth("---->")/2)*CleanXfac_1, y, "---->", DTA_CleanNoMove_1, true);
screen.DrawText (SmallFont, Font.CR_WHITE, x+(48+24-SmallFont.StringWidth("New")/2)*CleanXfac_1, y, "New", DTA_CleanNoMove_1, true);
} }
override void OnDestroy() override void OnDestroy()