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Make absolutely sure allocated frame memory is always 16-byte aligned
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parent
bc37d8d601
commit
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2 changed files with 42 additions and 2 deletions
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@ -37,6 +37,7 @@
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#include "po_man.h"
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#include "po_man.h"
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#include "r_data/colormaps.h"
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#include "r_data/colormaps.h"
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#include "r_memory.h"
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#include "r_memory.h"
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#include <stdlib.h>
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void *RenderMemory::AllocBytes(int size)
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void *RenderMemory::AllocBytes(int size)
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{
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{
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@ -73,3 +74,42 @@ void RenderMemory::Clear()
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FreeBlocks.push_back(std::move(block));
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FreeBlocks.push_back(std::move(block));
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}
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}
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}
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}
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static void* aligned_alloc(size_t alignment, size_t size)
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{
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void* ptr;
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#if defined _MSC_VER
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ptr = _aligned_malloc(size, alignment);
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if (!ptr)
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throw std::bad_alloc();
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#else
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// posix_memalign required alignment to be a min of sizeof(void *)
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if (alignment < sizeof(void*))
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alignment = sizeof(void*);
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if (posix_memalign((void**)&ptr, alignment, size))
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throw std::bad_alloc();
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#endif
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return ptr;
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}
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static void aligned_free(void* ptr)
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{
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if (ptr)
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{
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#if defined _MSC_VER
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_aligned_free(ptr);
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#else
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free(ptr);
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#endif
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}
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}
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RenderMemory::MemoryBlock::MemoryBlock() : Data(static_cast<uint8_t*>(aligned_alloc(16, BlockSize))), Position(0)
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{
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}
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RenderMemory::MemoryBlock::~MemoryBlock()
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{
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aligned_free(Data);
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}
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@ -29,8 +29,8 @@ private:
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struct MemoryBlock
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struct MemoryBlock
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{
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{
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MemoryBlock() : Data(new uint8_t[BlockSize]), Position(0) { }
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MemoryBlock();
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~MemoryBlock() { delete[] Data; }
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~MemoryBlock();
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MemoryBlock(const MemoryBlock &) = delete;
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MemoryBlock(const MemoryBlock &) = delete;
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MemoryBlock &operator=(const MemoryBlock &) = delete;
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MemoryBlock &operator=(const MemoryBlock &) = delete;
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