- Oh, dear I committed the wrong version of the fix in r3722.

SVN r3723 (trunk)
This commit is contained in:
Randy Heit 2012-07-01 03:35:52 +00:00
parent a71b2210a1
commit b6fb733a81

View file

@ -1488,7 +1488,6 @@ void P_CheckPlayerSprites()
// Set the crouch sprite
if (player->crouchfactor < FRACUNIT*3/4)
{
if (mo->sprite == mo->SpawnState->sprite || mo->sprite == mo->crouchsprite)
{
crouchspriteno = mo->crouchsprite;
@ -1516,6 +1515,8 @@ void P_CheckPlayerSprites()
}
}
else // Set the normal sprite
{
if (mo->sprite != 0)
{
if (mo->sprite == mo->crouchsprite)
{
@ -1525,6 +1526,7 @@ void P_CheckPlayerSprites()
{
mo->sprite = skins[player->userinfo.skin].sprite;
}
}
mo->scaleY = defscaleY;
}
mo->scaleX = defscaleX;