From b5f55cacba49348ff1850a7794942846cc0d5053 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Fri, 25 Nov 2016 09:56:06 +0100 Subject: [PATCH] - removed test code. --- wadsrc/static/zscript/doom/weaponbfg.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wadsrc/static/zscript/doom/weaponbfg.txt b/wadsrc/static/zscript/doom/weaponbfg.txt index e83c5d8f6c..9bf0084b34 100644 --- a/wadsrc/static/zscript/doom/weaponbfg.txt +++ b/wadsrc/static/zscript/doom/weaponbfg.txt @@ -77,7 +77,7 @@ extend class StateProvider Weapon weap = player.ReadyWeapon; if (weap != null && invoker == weap && stateinfo != null && stateinfo.mStateType == STATE_Psprite) { - if (!weap.DepleteAmmo (weap.bAltFire, true, deh.MaxSoulsphere/*BFGCells*/)) + if (!weap.DepleteAmmo (weap.bAltFire, true, deh.BFGCells)) return; }