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- removed NOVTABLE #define.
This was used on just two small base classes, the overall savings are zero.
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3 changed files with 2 additions and 8 deletions
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@ -18,7 +18,7 @@ enum EJoyAxis
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};
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};
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// Generic configuration interface for a controller.
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// Generic configuration interface for a controller.
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struct NOVTABLE IJoystickConfig
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struct IJoystickConfig
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{
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{
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virtual ~IJoystickConfig() = 0;
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virtual ~IJoystickConfig() = 0;
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@ -115,7 +115,7 @@ protected:
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void PostKeyEvent(int keynum, INTBOOL down, bool foreground);
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void PostKeyEvent(int keynum, INTBOOL down, bool foreground);
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};
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};
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class NOVTABLE FJoystickCollection : public FInputDevice
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class FJoystickCollection : public FInputDevice
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{
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{
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public:
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public:
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virtual void AddAxes(float axes[NUM_JOYAXIS]) = 0;
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virtual void AddAxes(float axes[NUM_JOYAXIS]) = 0;
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@ -69,12 +69,6 @@ using INTBOOL = int;
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using BITFIELD = uint32_t;
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using BITFIELD = uint32_t;
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#if defined(_MSC_VER)
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#define NOVTABLE __declspec(novtable)
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#else
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#define NOVTABLE
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#endif
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// always use our own definition for consistency.
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// always use our own definition for consistency.
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#ifdef M_PI
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#ifdef M_PI
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#undef M_PI
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#undef M_PI
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