diff --git a/src/p_floor.cpp b/src/p_floor.cpp index 00407a36c6..fa3a01e09c 100644 --- a/src/p_floor.cpp +++ b/src/p_floor.cpp @@ -358,7 +358,7 @@ manual_floor: floor->m_Direction = 1; newheight = sec->FindLowestCeilingSurrounding (&spot); if (floortype == DFloor::floorRaiseAndCrush) - floor->m_FloorDestDist -= 8 * FRACUNIT; + newheight -= 8 * FRACUNIT; ceilingheight = sec->FindLowestCeilingPoint (&spot2); floor->m_FloorDestDist = sec->floorplane.PointToDist (spot, newheight); if (sec->floorplane.ZatPointDist (spot2, floor->m_FloorDestDist) > ceilingheight)