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- fixed crash with bad state labels.
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1 changed files with 1 additions and 1 deletions
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@ -1530,7 +1530,7 @@ FxExpression *FxTypeCast::Resolve(FCompileContext &ctx)
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SAFE_RESOLVE(basex, ctx);
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// first deal with the simple types
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if (ValueType == TypeError || basex->ValueType == TypeError)
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if (ValueType == TypeError || basex->ValueType == TypeError || basex->ValueType == nullptr)
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{
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ScriptPosition.Message(MSG_ERROR, "Trying to cast to invalid type.");
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delete this;
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