From b3e020c087e617f6e194ab06a7b60ec349c619f0 Mon Sep 17 00:00:00 2001 From: Rachael Alexanderson Date: Sun, 25 Oct 2020 17:10:57 -0400 Subject: [PATCH] - fixed: accidentally unconditional multiplayer spawns --- src/gamedata/g_skill.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/gamedata/g_skill.cpp b/src/gamedata/g_skill.cpp index 5963dc8786..35b8b08d9e 100644 --- a/src/gamedata/g_skill.cpp +++ b/src/gamedata/g_skill.cpp @@ -539,6 +539,7 @@ FSkillInfo &FSkillInfo::operator=(const FSkillInfo &other) RespawnLimit= other.RespawnLimit; Aggressiveness= other.Aggressiveness; SpawnFilter = other.SpawnFilter; + SpawnMulti = other.SpawnMulti; ACSReturn = other.ACSReturn; MenuName = other.MenuName; PicName = other.PicName;