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Remove unused prototype
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@ -177,8 +177,6 @@ namespace swrenderer
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void R_FinishSetPatchStyle(); // Call this after finished drawing the current thing, in case its style was STYLE_Shade
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DrawerFunc R_GetTransMaskDrawer();
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const uint8_t *R_GetColumn(FTexture *tex, int col);
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void R_UpdateFuzzPos();
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// Sets dc_colormap and dc_light to their appropriate values depending on the output format (pal vs true color)
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