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https://github.com/ZDoom/gzdoom.git
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- fixed: Since out types cannot be marked as such in a function prototype (as it'd cause parameter mismatches in the resolving pass) it is necessary to check the argflags as well when determining the register type.
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31ed1da4e5
commit
b267252a09
5 changed files with 16 additions and 7 deletions
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@ -749,7 +749,7 @@ static void (*MBFCodePointerFactories[])(FunctionCallEmitter&, int, int) =
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void SetDehParams(FState *state, int codepointer)
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void SetDehParams(FState *state, int codepointer)
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{
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{
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static uint8_t regts[] = { REGT_POINTER, REGT_POINTER, REGT_POINTER };
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static const uint8_t regts[] = { REGT_POINTER, REGT_POINTER, REGT_POINTER };
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int value1 = state->GetMisc1();
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int value1 = state->GetMisc1();
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int value2 = state->GetMisc2();
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int value2 = state->GetMisc2();
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if (!(value1|value2)) return;
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if (!(value1|value2)) return;
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@ -4489,7 +4489,7 @@ DEFINE_ACTION_FUNCTION(AActor, AimLineAttack)
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PARAM_SELF_PROLOGUE(AActor);
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PARAM_SELF_PROLOGUE(AActor);
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PARAM_ANGLE(angle);
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PARAM_ANGLE(angle);
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PARAM_FLOAT(distance);
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PARAM_FLOAT(distance);
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PARAM_POINTER(pLineTarget, FTranslatedLineTarget);
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PARAM_OUTPOINTER(pLineTarget, FTranslatedLineTarget);
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PARAM_ANGLE(vrange);
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PARAM_ANGLE(vrange);
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PARAM_INT(flags);
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PARAM_INT(flags);
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PARAM_OBJECT(target, AActor);
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PARAM_OBJECT(target, AActor);
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@ -4926,7 +4926,7 @@ DEFINE_ACTION_FUNCTION(AActor, LineAttack)
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PARAM_NAME(damageType);
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PARAM_NAME(damageType);
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PARAM_CLASS(puffType, AActor);
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PARAM_CLASS(puffType, AActor);
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PARAM_INT(flags);
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PARAM_INT(flags);
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PARAM_POINTER(victim, FTranslatedLineTarget);
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PARAM_OUTPOINTER(victim, FTranslatedLineTarget);
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PARAM_FLOAT(offsetz);
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PARAM_FLOAT(offsetz);
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PARAM_FLOAT(offsetforward);
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PARAM_FLOAT(offsetforward);
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PARAM_FLOAT(offsetside);
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PARAM_FLOAT(offsetside);
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@ -5092,7 +5092,7 @@ DEFINE_ACTION_FUNCTION(AActor, LineTrace)
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PARAM_FLOAT(offsetz);
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PARAM_FLOAT(offsetz);
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PARAM_FLOAT(offsetforward);
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PARAM_FLOAT(offsetforward);
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PARAM_FLOAT(offsetside);
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PARAM_FLOAT(offsetside);
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PARAM_POINTER(data, FLineTraceData);
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PARAM_OUTPOINTER(data, FLineTraceData);
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ACTION_RETURN_BOOL(P_LineTrace(self,angle,distance,pitch,flags,offsetz,offsetforward,offsetside,data));
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ACTION_RETURN_BOOL(P_LineTrace(self,angle,distance,pitch,flags,offsetz,offsetforward,offsetside,data));
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}
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}
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@ -7417,7 +7417,7 @@ DEFINE_ACTION_FUNCTION(AActor, SpawnPlayerMissile)
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PARAM_FLOAT(x);
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PARAM_FLOAT(x);
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PARAM_FLOAT(y);
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PARAM_FLOAT(y);
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PARAM_FLOAT(z);
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PARAM_FLOAT(z);
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PARAM_POINTER(lt, FTranslatedLineTarget);
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PARAM_OUTPOINTER(lt, FTranslatedLineTarget);
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PARAM_BOOL(nofreeaim);
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PARAM_BOOL(nofreeaim);
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PARAM_BOOL(noautoaim);
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PARAM_BOOL(noautoaim);
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PARAM_INT(aimflags);
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PARAM_INT(aimflags);
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@ -505,6 +505,7 @@ bool AssertObject(void * ob);
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#define PARAM_STATE_AT(p,x) assert((p) < numparam); assert(reginfo[p] == REGT_INT); FState *x = (FState *)StateLabels.GetState(param[p].i, self->GetClass());
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#define PARAM_STATE_AT(p,x) assert((p) < numparam); assert(reginfo[p] == REGT_INT); FState *x = (FState *)StateLabels.GetState(param[p].i, self->GetClass());
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#define PARAM_STATE_ACTION_AT(p,x) assert((p) < numparam); assert(reginfo[p] == REGT_INT); FState *x = (FState *)StateLabels.GetState(param[p].i, stateowner->GetClass());
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#define PARAM_STATE_ACTION_AT(p,x) assert((p) < numparam); assert(reginfo[p] == REGT_INT); FState *x = (FState *)StateLabels.GetState(param[p].i, stateowner->GetClass());
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#define PARAM_POINTER_AT(p,x,type) assert((p) < numparam); assert(reginfo[p] == REGT_POINTER); type *x = (type *)param[p].a;
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#define PARAM_POINTER_AT(p,x,type) assert((p) < numparam); assert(reginfo[p] == REGT_POINTER); type *x = (type *)param[p].a;
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#define PARAM_OUTPOINTER_AT(p,x,type) assert((p) < numparam); type *x = (type *)param[p].a;
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#define PARAM_POINTERTYPE_AT(p,x,type) assert((p) < numparam); assert(reginfo[p] == REGT_POINTER); type x = (type )param[p].a;
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#define PARAM_POINTERTYPE_AT(p,x,type) assert((p) < numparam); assert(reginfo[p] == REGT_POINTER); type x = (type )param[p].a;
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#define PARAM_OBJECT_AT(p,x,type) assert((p) < numparam); assert(reginfo[p] == REGT_POINTER && AssertObject(param[p].a)); type *x = (type *)param[p].a; assert(x == NULL || x->IsKindOf(RUNTIME_CLASS(type)));
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#define PARAM_OBJECT_AT(p,x,type) assert((p) < numparam); assert(reginfo[p] == REGT_POINTER && AssertObject(param[p].a)); type *x = (type *)param[p].a; assert(x == NULL || x->IsKindOf(RUNTIME_CLASS(type)));
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#define PARAM_CLASS_AT(p,x,base) assert((p) < numparam); assert(reginfo[p] == REGT_POINTER); base::MetaClass *x = (base::MetaClass *)param[p].a; assert(x == NULL || x->IsDescendantOf(RUNTIME_CLASS(base)));
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#define PARAM_CLASS_AT(p,x,base) assert((p) < numparam); assert(reginfo[p] == REGT_POINTER); base::MetaClass *x = (base::MetaClass *)param[p].a; assert(x == NULL || x->IsDescendantOf(RUNTIME_CLASS(base)));
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@ -528,6 +529,7 @@ bool AssertObject(void * ob);
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#define PARAM_STATE(x) ++paramnum; PARAM_STATE_AT(paramnum,x)
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#define PARAM_STATE(x) ++paramnum; PARAM_STATE_AT(paramnum,x)
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#define PARAM_STATE_ACTION(x) ++paramnum; PARAM_STATE_ACTION_AT(paramnum,x)
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#define PARAM_STATE_ACTION(x) ++paramnum; PARAM_STATE_ACTION_AT(paramnum,x)
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#define PARAM_POINTER(x,type) ++paramnum; PARAM_POINTER_AT(paramnum,x,type)
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#define PARAM_POINTER(x,type) ++paramnum; PARAM_POINTER_AT(paramnum,x,type)
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#define PARAM_OUTPOINTER(x,type) ++paramnum; PARAM_OUTPOINTER_AT(paramnum,x,type)
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#define PARAM_POINTERTYPE(x,type) ++paramnum; PARAM_POINTERTYPE_AT(paramnum,x,type)
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#define PARAM_POINTERTYPE(x,type) ++paramnum; PARAM_POINTERTYPE_AT(paramnum,x,type)
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#define PARAM_OBJECT(x,type) ++paramnum; PARAM_OBJECT_AT(paramnum,x,type)
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#define PARAM_OBJECT(x,type) ++paramnum; PARAM_OBJECT_AT(paramnum,x,type)
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#define PARAM_CLASS(x,base) ++paramnum; PARAM_CLASS_AT(paramnum,x,base)
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#define PARAM_CLASS(x,base) ++paramnum; PARAM_CLASS_AT(paramnum,x,base)
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@ -80,6 +80,7 @@ void VMFunction::CreateRegUse()
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return;
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return;
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}
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}
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assert(Proto->isPrototype());
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assert(Proto->isPrototype());
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for (auto arg : Proto->ArgumentTypes)
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for (auto arg : Proto->ArgumentTypes)
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{
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{
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count += arg? arg->GetRegCount() : 1;
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count += arg? arg->GetRegCount() : 1;
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@ -87,14 +88,20 @@ void VMFunction::CreateRegUse()
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uint8_t *regp;
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uint8_t *regp;
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RegTypes = regp = (uint8_t*)ClassDataAllocator.Alloc(count);
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RegTypes = regp = (uint8_t*)ClassDataAllocator.Alloc(count);
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count = 0;
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count = 0;
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for (auto arg : Proto->ArgumentTypes)
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for (unsigned i = 0; i < Proto->ArgumentTypes.Size(); i++)
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{
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{
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auto arg = Proto->ArgumentTypes[i];
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auto flg = ArgFlags.Size() > i ? ArgFlags[i] : 0;
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if (arg == nullptr)
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if (arg == nullptr)
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{
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{
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// Marker for start of varargs.
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// Marker for start of varargs.
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*regp++ = REGT_NIL;
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*regp++ = REGT_NIL;
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}
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}
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else for (int i = 0; i < arg->GetRegCount(); i++)
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else if ((flg & VARF_Out) && !arg->isPointer())
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{
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*regp++ = REGT_POINTER;
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}
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else for (int j = 0; j < arg->GetRegCount(); j++)
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{
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{
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*regp++ = arg->GetRegType();
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*regp++ = arg->GetRegType();
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}
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}
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