From b0fd5db616a789809e4db68b09ca40c8f7b19164 Mon Sep 17 00:00:00 2001 From: Magnus Norddahl Date: Fri, 1 Mar 2019 02:42:24 +0100 Subject: [PATCH] - remove misplaced todo --- src/rendering/vulkan/shaders/vk_shader.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/rendering/vulkan/shaders/vk_shader.cpp b/src/rendering/vulkan/shaders/vk_shader.cpp index c3816ddd5e..dc6684cf30 100644 --- a/src/rendering/vulkan/shaders/vk_shader.cpp +++ b/src/rendering/vulkan/shaders/vk_shader.cpp @@ -16,8 +16,6 @@ VkShaderManager::VkShaderManager(VulkanDevice *device) : device(device) for (int i = 0; defaultshaders[i].ShaderName != NULL; i++) { - // To do: use defaultshaders[i].ShaderName for better debugging - VkShaderProgram prog; prog.vert = LoadVertShader(defaultshaders[i].ShaderName, mainvp, defaultshaders[i].Defines); prog.frag = LoadFragShader(defaultshaders[i].ShaderName, mainfp, defaultshaders[i].gettexelfunc, defaultshaders[i].lightfunc, defaultshaders[i].Defines, true, gbufferpass);