From b09a81126fc5fb2979f7ef11c5f8bb93b3bfdb24 Mon Sep 17 00:00:00 2001
From: MajorCooke <paul.growney22@gmail.com>
Date: Mon, 14 Dec 2015 23:50:58 -0600
Subject: [PATCH] - Changed WeaponState from 8-bit to 16-bit integer. - Because
 the flags for WF_USER#OK are 256 on up, this is required in order to work.

---
 src/d_player.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/d_player.h b/src/d_player.h
index 1e7eef61ed..4e29da8f07 100644
--- a/src/d_player.h
+++ b/src/d_player.h
@@ -409,7 +409,7 @@ public:
 	int			lastkilltime;			// [RH] For multikills
 	BYTE		multicount;
 	BYTE		spreecount;				// [RH] Keep track of killing sprees
-	BYTE		WeaponState;
+	WORD		WeaponState;
 
 	AWeapon	   *ReadyWeapon;
 	AWeapon	   *PendingWeapon;			// WP_NOCHANGE if not changing