- fixed return value of Actor.isFrozen()

https://forum.zdoom.org/viewtopic.php?t=63255
This commit is contained in:
alexey.lysiuk 2019-01-13 14:46:35 +02:00
parent acb71de53c
commit b07ff3f504

View file

@ -1688,7 +1688,7 @@ static int isFrozen(AActor *self)
DEFINE_ACTION_FUNCTION_NATIVE(AActor, isFrozen, isFrozen)
{
PARAM_SELF_PROLOGUE(AActor);
return isFrozen(self);
ACTION_RETURN_BOOL(isFrozen(self));
}