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- add bool and unsigned int to the allowed types
- fix one case where floats were used (the JIT always calls with doubles)
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2 changed files with 3 additions and 1 deletions
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@ -1596,7 +1596,7 @@ DEFINE_ACTION_FUNCTION_NATIVE(DSBarInfo, ShowPop, SBarInfo_ShowPop)
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return 0;
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return 0;
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}
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}
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static int SBarInfo_GetProtrusion(DSBarInfo *self, float scale)
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static int SBarInfo_GetProtrusion(DSBarInfo *self, double scale)
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{
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{
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return self->_GetProtrusion(scale);
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return self->_GetProtrusion(scale);
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}
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}
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@ -590,7 +590,9 @@ struct DirectNativeDesc
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template<typename T> struct is_valid<T&> { static const bool value = true; };
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template<typename T> struct is_valid<T&> { static const bool value = true; };
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template<> struct is_valid<void> { static const bool value = true; };
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template<> struct is_valid<void> { static const bool value = true; };
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template<> struct is_valid<int> { static const bool value = true; };
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template<> struct is_valid<int> { static const bool value = true; };
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template<> struct is_valid<unsigned int> { static const bool value = true; };
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template<> struct is_valid<double> { static const bool value = true; };
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template<> struct is_valid<double> { static const bool value = true; };
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template<> struct is_valid<bool> { static const bool value = true; };
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operator void *() const { return Ptr; }
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operator void *() const { return Ptr; }
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