diff --git a/src/gamedata/umapinfo.cpp b/src/gamedata/umapinfo.cpp index a5f5f21237..a49a2ddf93 100644 --- a/src/gamedata/umapinfo.cpp +++ b/src/gamedata/umapinfo.cpp @@ -365,7 +365,7 @@ int ParseUMapInfo(int lumpnum) if (!parsed.MapName.Compare(Maps[i].MapName)) { Maps[i] = parsed; - return 1; + continue; } } // Not found so create a new one.