- fixed missing fullbright for Berserk

https://forum.zdoom.org/viewtopic.php?t=66307
This commit is contained in:
alexey.lysiuk 2019-11-05 15:32:00 +02:00
parent fd5e8d6e7b
commit ad89f1381c

View file

@ -193,7 +193,7 @@ class Berserk : CustomInventory
States States
{ {
Spawn: Spawn:
PSTR A -1; PSTR A -1 Bright;
Stop; Stop;
Pickup: Pickup:
TNT1 A 0 A_GiveInventory("PowerStrength"); TNT1 A 0 A_GiveInventory("PowerStrength");