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Implement a general and easy-to-use way of overriding native virtual functions
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1 changed files with 75 additions and 1 deletions
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@ -125,8 +125,8 @@ enum EInPlace { EC_InPlace };
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public: \
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virtual PClass *StaticType() const; \
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static ClassReg RegistrationInfo, * const RegistrationInfoPtr; \
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private: \
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typedef parent Super; \
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private: \
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typedef cls ThisClass;
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#define DECLARE_ABSTRACT_CLASS_WITH_META(cls,parent,meta) \
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@ -151,6 +151,34 @@ protected: \
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#define HAS_FIELDS \
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static void InitNativeFields();
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// Templates really are powerful
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#define VMEXPORTED_NATIVES_START \
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template<class owner> class ExportedNatives : public ExportedNatives<typename owner::Super> {}; \
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template<> class ExportedNatives<void> { \
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protected: ExportedNatives<void>() {} \
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public: \
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static ExportedNatives<void> *Get() { static ExportedNatives<void> *Instance = nullptr; if (Instance == nullptr) Instance = new ExportedNatives<void>; return Instance; } \
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ExportedNatives<void>(const ExportedNatives<void>&) = delete; \
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ExportedNatives<void>(ExportedNatives<void>&&) = delete;
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#define VMEXPORTED_NATIVES_FUNC(func) \
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template<class ret, class object, class ... args> ret func(void *ptr, args ... arglist) { return ret(); }
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#define VMEXPORTED_NATIVES_END };
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#define VMEXPORT_NATIVES_START(cls, parent) \
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template<> class ExportedNatives<cls> : public ExportedNatives<parent> { \
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protected: ExportedNatives<cls>() {} \
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public: \
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static ExportedNatives<cls> *Get() { static ExportedNatives<cls> *Instance = nullptr; if (Instance == nullptr) Instance = new ExportedNatives<cls>; return Instance; } \
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ExportedNatives<cls>(const ExportedNatives<cls>&) = delete; \
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ExportedNatives<cls>(ExportedNatives<cls>&&) = delete;
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#define VMEXPORT_NATIVES_FUNC(func) \
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template<class ret, class object, class ... args> ret func(void *ptr, args ... arglist) { return static_cast<object *>(ptr)->object::##func(arglist...); }
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#define VMEXPORT_NATIVES_END(cls) };
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#if defined(_MSC_VER)
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# pragma section(".creg$u",read)
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# define _DECLARE_TI(cls) __declspec(allocate(".creg$u")) ClassReg * const cls::RegistrationInfoPtr = &cls::RegistrationInfo;
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@ -576,6 +604,52 @@ protected:
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}
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};
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template<class T>
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class DVMObject : public T
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{
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public:
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static char *FormatClassName()
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{
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static char *name = nullptr;
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if (name == nullptr)
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{
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name = new char[64];
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mysnprintf(name, 64, "DVMObject<%s>", Super::RegistrationInfo.Name);
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atterm([]{ delete[] DVMObject<T>::RegistrationInfo.Name; });
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}
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return name;
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}
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virtual PClass *StaticType() const
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{
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return RegistrationInfo.MyClass;
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}
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static ClassReg RegistrationInfo;
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static ClassReg * const RegistrationInfoPtr;
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typedef T Super;
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private:
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typedef DVMObject<T> ThisClass;
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static void InPlaceConstructor(void *mem)
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{
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new((EInPlace *)mem) DVMObject<T>;
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}
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};
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template<class T>
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ClassReg DVMObject<T>::RegistrationInfo =
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{
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nullptr,
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DVMObject<T>::FormatClassName(),
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&DVMObject<T>::Super::RegistrationInfo,
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nullptr,
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DVMObject<T>::InPlaceConstructor,
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nullptr,
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sizeof(DVMObject<T>),
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DVMObject<T>::MetaClassNum
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};
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template<class T> _DECLARE_TI(DVMObject<T>)
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// When you write to a pointer to an Object, you must call this for
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// proper bookkeeping in case the Object holding this pointer has
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// already been processed by the GC.
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