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Fixed: actor VolcanoBlast was missing its second frame from its Spawn state sequence.
SVN r2311 (trunk)
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1 changed files with 1 additions and 1 deletions
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@ -204,7 +204,7 @@ ACTOR VolcanoBlast
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States
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States
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{
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{
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Spawn:
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Spawn:
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VFBL A 4 BRIGHT A_SpawnItemEx("Puffy", random2[BeastPuff]()*0.015625, random2[BeastPuff]()*0.015625, random2[BeastPuff]()*0.015625,
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VFBL AB 4 BRIGHT A_SpawnItemEx("Puffy", random2[BeastPuff]()*0.015625, random2[BeastPuff]()*0.015625, random2[BeastPuff]()*0.015625,
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0,0,0,0,SXF_ABSOLUTEPOSITION, 64)
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0,0,0,0,SXF_ABSOLUTEPOSITION, 64)
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Loop
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Loop
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