Fixed: SBar_DrawTextureRotated was missing the angle parameter

This commit is contained in:
nashmuhandes 2021-10-19 10:27:05 +08:00 committed by Christoph Oelckers
parent 58e66f4805
commit ab3146054b

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@ -162,7 +162,7 @@ DEFINE_ACTION_FUNCTION_NATIVE(DStatusBarCore, DrawImageRotated, SBar_DrawImageRo
void SBar_DrawTextureRotated(DStatusBarCore* self, int texid, double x, double y, int flags, double angle, double alpha, double scaleX, double scaleY, int style, int color, int translation) void SBar_DrawTextureRotated(DStatusBarCore* self, int texid, double x, double y, int flags, double angle, double alpha, double scaleX, double scaleY, int style, int color, int translation)
{ {
if (!twod->HasBegun2D()) ThrowAbortException(X_OTHER, "Attempt to draw to screen outside a draw function"); if (!twod->HasBegun2D()) ThrowAbortException(X_OTHER, "Attempt to draw to screen outside a draw function");
self->DrawRotated(FSetTextureID(texid), x, y, flags, alpha, scaleX, scaleY, color, translation, style); self->DrawRotated(FSetTextureID(texid), x, y, flags, angle, alpha, scaleX, scaleY, color, translation, (ERenderStyle)style);
} }
DEFINE_ACTION_FUNCTION_NATIVE(DStatusBarCore, DrawTextureRotated, SBar_DrawTextureRotated) DEFINE_ACTION_FUNCTION_NATIVE(DStatusBarCore, DrawTextureRotated, SBar_DrawTextureRotated)