mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-26 22:11:43 +00:00
Merge branch 'master' of https://github.com/rheit/zdoom
This commit is contained in:
commit
a93c30238b
8 changed files with 58 additions and 49 deletions
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@ -1981,6 +1981,9 @@ static void D_DoomInit()
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}
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FRandom::StaticClearRandom ();
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Printf ("M_LoadDefaults: Load system defaults.\n");
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M_LoadDefaults (); // load before initing other systems
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}
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//==========================================================================
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@ -2247,8 +2250,8 @@ void D_DoomMain (void)
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iwad_man = new FIWadManager;
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iwad_man->ParseIWadInfos(basewad);
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Printf ("M_LoadDefaults: Load system defaults.\n");
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M_LoadDefaults (iwad_man); // load before initing other systems
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// Now that we have the IWADINFO, initialize the autoload ini sections.
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GameConfig->DoAutoloadSetup(iwad_man);
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PClass::StaticInit ();
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atterm(FinalGC);
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@ -76,7 +76,7 @@ EXTERN_CVAR (Color, am_cdwallcolor)
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EXTERN_CVAR (Float, spc_amp)
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EXTERN_CVAR (Bool, wi_percents)
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FGameConfigFile::FGameConfigFile (FIWadManager *iwad_man)
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FGameConfigFile::FGameConfigFile ()
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{
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#ifdef __APPLE__
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FString user_docs, user_app_support, local_app_support;
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@ -161,6 +161,27 @@ FGameConfigFile::FGameConfigFile (FIWadManager *iwad_man)
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SetValueForKey ("Path", "$DOOMWADDIR", true);
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}
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// Add some self-documentation.
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SetSectionNote("IWADSearch.Directories",
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"# These are the directories to automatically search for IWADs.\n"
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"# Each directory should be on a separate line, preceded by Path=\n");
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SetSectionNote("FileSearch.Directories",
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"# These are the directories to search for wads added with the -file\n"
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"# command line parameter, if they cannot be found with the path\n"
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"# as-is. Layout is the same as for IWADSearch.Directories\n");
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}
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FGameConfigFile::~FGameConfigFile ()
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{
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}
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void FGameConfigFile::WriteCommentHeader (FILE *file) const
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{
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fprintf (file, "# This file was generated by " GAMENAME " %s on %s\n", GetVersionString(), myasctime());
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}
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void FGameConfigFile::DoAutoloadSetup (FIWadManager *iwad_man)
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{
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// Create auto-load sections, so users know what's available.
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// Note that this totem pole is the reverse of the order that
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// they will appear in the file.
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@ -220,14 +241,6 @@ FGameConfigFile::FGameConfigFile (FIWadManager *iwad_man)
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MoveSectionToStart("FileSearch.Directories");
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MoveSectionToStart("IWADSearch.Directories");
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// Add some self-documentation.
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SetSectionNote("IWADSearch.Directories",
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"# These are the directories to automatically search for IWADs.\n"
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"# Each directory should be on a separate line, preceded by Path=\n");
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SetSectionNote("FileSearch.Directories",
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"# These are the directories to search for wads added with the -file\n"
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"# command line parameter, if they cannot be found with the path\n"
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"# as-is. Layout is the same as for IWADSearch.Directories\n");
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SetSectionNote("Doom.AutoExec",
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"# Files to automatically execute when running the corresponding game.\n"
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"# Each file should be on its own line, preceded by Path=\n\n");
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@ -245,15 +258,6 @@ FGameConfigFile::FGameConfigFile (FIWadManager *iwad_man)
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"# 'doom.doom2.commercial.Autoload' only when playing doom2.wad.\n\n");
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}
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FGameConfigFile::~FGameConfigFile ()
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{
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}
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void FGameConfigFile::WriteCommentHeader (FILE *file) const
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{
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fprintf (file, "# This file was generated by " GAMENAME " %s on %s\n", GetVersionString(), myasctime());
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}
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void FGameConfigFile::DoGlobalSetup ()
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{
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if (SetSection ("GlobalSettings.Unknown"))
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@ -43,9 +43,10 @@ class FIWadManager;
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class FGameConfigFile : public FConfigFile
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{
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public:
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FGameConfigFile (FIWadManager *iwad_man);
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FGameConfigFile ();
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~FGameConfigFile ();
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void DoAutoloadSetup (FIWadManager *iwad_man);
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void DoGlobalSetup ();
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void DoGameSetup (const char *gamename);
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void DoKeySetup (const char *gamename);
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@ -410,9 +410,9 @@ CCMD (writeini)
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// M_LoadDefaults
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//
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void M_LoadDefaults (FIWadManager *iwad_man)
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void M_LoadDefaults ()
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{
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GameConfig = new FGameConfigFile(iwad_man);
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GameConfig = new FGameConfigFile;
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GameConfig->DoGlobalSetup ();
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atterm (M_SaveDefaultsFinal);
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}
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@ -41,7 +41,7 @@ void M_FindResponseFile (void);
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// Pass a NULL to get the original behavior.
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void M_ScreenShot (const char *filename);
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void M_LoadDefaults (FIWadManager *iwad_man);
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void M_LoadDefaults ();
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bool M_SaveDefaults (const char *filename);
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void M_SaveCustomKeys (FConfigFile *config, char *section, char *subsection, size_t sublen);
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@ -113,7 +113,7 @@ public:
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BYTE chipnum = reg >> 8;
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if (chipnum != CurChip)
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{
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BYTE switcher[2] = { chipnum + 1, 2 };
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BYTE switcher[2] = { (BYTE)(chipnum + 1), 2 };
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fwrite(switcher, 1, 2, File);
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}
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reg &= 255;
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@ -192,7 +192,7 @@ public:
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"\0\0\0\0" // Total milliseconds
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"\0\0\0", // Total data
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1, 20, File);
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char type[4] = { Dual * 2, 0, 0, 0 }; // Single or dual OPL-2
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char type[4] = { (char)(Dual * 2), 0, 0, 0 }; // Single or dual OPL-2
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fwrite(type, 1, 4, File);
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}
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virtual ~OPL_DOSBOXdump()
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@ -634,7 +634,7 @@ ALCdevice *OpenALSoundRenderer::InitDevice()
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{
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device = alcOpenDevice(*snd_aldevice);
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if(!device)
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Printf(TEXTCOLOR_BLUE" Failed to open device "TEXTCOLOR_BOLD"%s"TEXTCOLOR_BLUE". Trying default.\n", *snd_aldevice);
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Printf(TEXTCOLOR_BLUE" Failed to open device " TEXTCOLOR_BOLD"%s" TEXTCOLOR_BLUE". Trying default.\n", *snd_aldevice);
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}
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if(!device)
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@ -674,13 +674,13 @@ OpenALSoundRenderer::OpenALSoundRenderer()
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current = alcGetString(Device, ALC_ALL_DEVICES_SPECIFIER);
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if(alcGetError(Device) != ALC_NO_ERROR || !current)
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current = alcGetString(Device, ALC_DEVICE_SPECIFIER);
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Printf(" Opened device "TEXTCOLOR_ORANGE"%s\n", current);
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Printf(" Opened device " TEXTCOLOR_ORANGE"%s\n", current);
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ALCint major=0, minor=0;
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alcGetIntegerv(Device, ALC_MAJOR_VERSION, 1, &major);
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alcGetIntegerv(Device, ALC_MINOR_VERSION, 1, &minor);
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DPrintf(" ALC Version: "TEXTCOLOR_BLUE"%d.%d\n", major, minor);
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DPrintf(" ALC Extensions: "TEXTCOLOR_ORANGE"%s\n", alcGetString(Device, ALC_EXTENSIONS));
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DPrintf(" ALC Version: " TEXTCOLOR_BLUE"%d.%d\n", major, minor);
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DPrintf(" ALC Extensions: " TEXTCOLOR_ORANGE"%s\n", alcGetString(Device, ALC_EXTENSIONS));
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TArray<ALCint> attribs;
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if(*snd_samplerate > 0)
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@ -710,10 +710,10 @@ OpenALSoundRenderer::OpenALSoundRenderer()
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}
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attribs.Clear();
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DPrintf(" Vendor: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_VENDOR));
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DPrintf(" Renderer: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_RENDERER));
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DPrintf(" Version: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_VERSION));
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DPrintf(" Extensions: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_EXTENSIONS));
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DPrintf(" Vendor: " TEXTCOLOR_ORANGE"%s\n", alGetString(AL_VENDOR));
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DPrintf(" Renderer: " TEXTCOLOR_ORANGE"%s\n", alGetString(AL_RENDERER));
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DPrintf(" Version: " TEXTCOLOR_ORANGE"%s\n", alGetString(AL_VERSION));
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DPrintf(" Extensions: " TEXTCOLOR_ORANGE"%s\n", alGetString(AL_EXTENSIONS));
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ALC.EXT_EFX = !!alcIsExtensionPresent(Device, "ALC_EXT_EFX");
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ALC.EXT_disconnect = !!alcIsExtensionPresent(Device, "ALC_EXT_disconnect");;
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@ -775,7 +775,7 @@ OpenALSoundRenderer::OpenALSoundRenderer()
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return;
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}
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FreeSfx = Sources;
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DPrintf(" Allocated "TEXTCOLOR_BLUE"%u"TEXTCOLOR_NORMAL" sources\n", Sources.Size());
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DPrintf(" Allocated " TEXTCOLOR_BLUE"%u" TEXTCOLOR_NORMAL" sources\n", Sources.Size());
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WasInWater = false;
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if(*snd_efx && ALC.EXT_EFX)
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@ -1735,7 +1735,7 @@ float OpenALSoundRenderer::GetAudibility(FISoundChannel *chan)
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void OpenALSoundRenderer::PrintStatus()
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{
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Printf("Output device: "TEXTCOLOR_ORANGE"%s\n", alcGetString(Device, ALC_DEVICE_SPECIFIER));
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Printf("Output device: " TEXTCOLOR_ORANGE"%s\n", alcGetString(Device, ALC_DEVICE_SPECIFIER));
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getALCError(Device);
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ALCint frequency, major, minor, mono, stereo;
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@ -1746,10 +1746,10 @@ void OpenALSoundRenderer::PrintStatus()
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alcGetIntegerv(Device, ALC_STEREO_SOURCES, 1, &stereo);
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if(getALCError(Device) == AL_NO_ERROR)
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{
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Printf("Device sample rate: "TEXTCOLOR_BLUE"%d"TEXTCOLOR_NORMAL"hz\n", frequency);
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Printf("ALC Version: "TEXTCOLOR_BLUE"%d.%d\n", major, minor);
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Printf("ALC Extensions: "TEXTCOLOR_ORANGE"%s\n", alcGetString(Device, ALC_EXTENSIONS));
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Printf("Available sources: "TEXTCOLOR_BLUE"%d"TEXTCOLOR_NORMAL" ("TEXTCOLOR_BLUE"%d"TEXTCOLOR_NORMAL" mono, "TEXTCOLOR_BLUE"%d"TEXTCOLOR_NORMAL" stereo)\n", mono+stereo, mono, stereo);
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Printf("Device sample rate: " TEXTCOLOR_BLUE"%d" TEXTCOLOR_NORMAL"hz\n", frequency);
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Printf("ALC Version: " TEXTCOLOR_BLUE"%d.%d\n", major, minor);
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Printf("ALC Extensions: " TEXTCOLOR_ORANGE"%s\n", alcGetString(Device, ALC_EXTENSIONS));
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Printf("Available sources: " TEXTCOLOR_BLUE"%d" TEXTCOLOR_NORMAL" (" TEXTCOLOR_BLUE"%d" TEXTCOLOR_NORMAL" mono, " TEXTCOLOR_BLUE"%d" TEXTCOLOR_NORMAL" stereo)\n", mono+stereo, mono, stereo);
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}
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if(!alcIsExtensionPresent(Device, "ALC_EXT_EFX"))
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Printf("EFX not found\n");
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@ -1761,14 +1761,14 @@ void OpenALSoundRenderer::PrintStatus()
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alcGetIntegerv(Device, ALC_MAX_AUXILIARY_SENDS, 1, &sends);
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if(getALCError(Device) == AL_NO_ERROR)
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{
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Printf("EFX Version: "TEXTCOLOR_BLUE"%d.%d\n", major, minor);
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Printf("Auxiliary sends: "TEXTCOLOR_BLUE"%d\n", sends);
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Printf("EFX Version: " TEXTCOLOR_BLUE"%d.%d\n", major, minor);
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Printf("Auxiliary sends: " TEXTCOLOR_BLUE"%d\n", sends);
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}
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}
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Printf("Vendor: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_VENDOR));
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Printf("Renderer: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_RENDERER));
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Printf("Version: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_VERSION));
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Printf("Extensions: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_EXTENSIONS));
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Printf("Vendor: " TEXTCOLOR_ORANGE"%s\n", alGetString(AL_VENDOR));
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Printf("Renderer: " TEXTCOLOR_ORANGE"%s\n", alGetString(AL_RENDERER));
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Printf("Version: " TEXTCOLOR_ORANGE"%s\n", alGetString(AL_VERSION));
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Printf("Extensions: " TEXTCOLOR_ORANGE"%s\n", alGetString(AL_EXTENSIONS));
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getALError();
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}
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@ -1783,7 +1783,7 @@ FString OpenALSoundRenderer::GatherStats()
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uint32 unused = FreeSfx.Size();
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FString out;
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out.Format("%u sources ("TEXTCOLOR_YELLOW"%u"TEXTCOLOR_NORMAL" active, "TEXTCOLOR_YELLOW"%u"TEXTCOLOR_NORMAL" free), Update interval: "TEXTCOLOR_YELLOW"%d"TEXTCOLOR_NORMAL"ms",
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out.Format("%u sources (" TEXTCOLOR_YELLOW"%u" TEXTCOLOR_NORMAL" active, " TEXTCOLOR_YELLOW"%u" TEXTCOLOR_NORMAL" free), Update interval: " TEXTCOLOR_YELLOW"%d" TEXTCOLOR_NORMAL"ms",
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total, used, unused, 1000/updates);
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return out;
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}
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@ -37,6 +37,7 @@ DoomEdNums
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5001 = PointPusher
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5002 = PointPuller
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5004 = FS_Mapspot
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5006 = SkyCamCompat
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5061 = InvisibleBridge32
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5064 = InvisibleBridge16
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5065 = InvisibleBridge8
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