From a8e2f4d539b6ec525259a3b70eddf8f46d8f74de Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Mon, 14 Nov 2016 18:11:44 +0100 Subject: [PATCH] - added missing 'action' qualifiers to A_Warp and A_Teleport --- wadsrc/static/zscript/actor.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/wadsrc/static/zscript/actor.txt b/wadsrc/static/zscript/actor.txt index f3cd9aa3cf..441db62f31 100644 --- a/wadsrc/static/zscript/actor.txt +++ b/wadsrc/static/zscript/actor.txt @@ -370,8 +370,8 @@ class Actor : Thinker native native void A_Weave(int xspeed, int yspeed, float xdist, float ydist); - native state, bool A_Teleport(statelabel teleportstate = null, class targettype = "BossSpot", class fogtype = "TeleportFog", int flags = 0, float mindist = 0, float maxdist = 128, int ptr = AAPTR_DEFAULT); - native state, bool A_Warp(int ptr_destination, float xofs = 0, float yofs = 0, float zofs = 0, float angle = 0, int flags = 0, statelabel success_state = null, float heightoffset = 0, float radiusoffset = 0, float pitch = 0); + action native state, bool A_Teleport(statelabel teleportstate = null, class targettype = "BossSpot", class fogtype = "TeleportFog", int flags = 0, float mindist = 0, float maxdist = 128, int ptr = AAPTR_DEFAULT); + action native state, bool A_Warp(int ptr_destination, float xofs = 0, float yofs = 0, float zofs = 0, float angle = 0, int flags = 0, statelabel success_state = null, float heightoffset = 0, float radiusoffset = 0, float pitch = 0); native void A_CountdownArg(int argnum, statelabel targstate = null); native state A_MonsterRefire(int chance, statelabel label); native void A_LookEx(int flags = 0, float minseedist = 0, float maxseedist = 0, float maxheardist = 0, float fov = 0, statelabel label = null);