From a8ac550827bfc392779b85a78fd07c5e1f1244ee Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Thu, 21 Jun 2012 07:55:59 +0000 Subject: [PATCH] - fixed: a few DECORATE commands had incorrect parameter lists. SVN r3700 (trunk) --- src/thingdef/thingdef_properties.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/thingdef/thingdef_properties.cpp b/src/thingdef/thingdef_properties.cpp index 8c56f6cb9d..08f26e530e 100644 --- a/src/thingdef/thingdef_properties.cpp +++ b/src/thingdef/thingdef_properties.cpp @@ -1251,7 +1251,7 @@ DEFINE_PROPERTY(visibletoteam, I, Actor) //========================================================================== // [BB] //========================================================================== -DEFINE_PROPERTY(visibletoplayerclass, S_s, Actor) +DEFINE_PROPERTY(visibletoplayerclass, Ssssssssssssssssssss, Actor) { info->VisibleToPlayerClass.Clear(); for(int i = 0;i < PROP_PARM_COUNT;++i) @@ -1289,7 +1289,7 @@ DEFINE_PROPERTY(stamina, I, Actor) //========================================================================== // //========================================================================== -DEFINE_CLASS_PROPERTY(restrictedto, S_s, Inventory) +DEFINE_CLASS_PROPERTY(restrictedto, Ssssssssssssssssssss, Inventory) { info->RestrictedToPlayerClass.Clear(); for(int i = 0;i < PROP_PARM_COUNT;++i) @@ -1303,7 +1303,7 @@ DEFINE_CLASS_PROPERTY(restrictedto, S_s, Inventory) //========================================================================== // //========================================================================== -DEFINE_CLASS_PROPERTY(forbiddento, S_s, Inventory) +DEFINE_CLASS_PROPERTY(forbiddento, Ssssssssssssssssssss, Inventory) { info->ForbiddenToPlayerClass.Clear(); for(int i = 0;i < PROP_PARM_COUNT;++i)