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- adapt mod_dumb_mastervolume to the increased default volume in ZMusic.
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3 changed files with 12 additions and 2 deletions
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@ -600,6 +600,16 @@ void FGameConfigFile::DoGlobalSetup ()
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old_targets |= (old_targets & 1) ? 8 : 0;
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gl_texture_hqresize_targets = old_targets;
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}
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if (last < 222)
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{
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auto var = FindCVar("mod_dumb_mastervolume", NULL);
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if (var != NULL)
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{
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UCVarValue v = var->GetGenericRep(CVAR_Float);
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v.Float /= 4.f;
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if (v.Float < 1.f) v.Float = 1.f;
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}
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}
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}
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}
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}
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@ -65,7 +65,7 @@ const char *GetVersionString();
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// Version stored in the ini's [LastRun] section.
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// Bump it if you made some configuration change that you want to
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// be able to migrate in FGameConfigFile::DoGlobalSetup().
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#define LASTRUNVERSION "221"
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#define LASTRUNVERSION "222"
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// Protocol version used in demos.
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// Bump it if you change existing DEM_ commands or add new ones.
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@ -2052,7 +2052,7 @@ OptionValue ModVolumeRamps
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OptionMenu ModReplayerOptions protected
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{
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Title "$MODMNU_TITLE"
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Slider "$MODMNU_MASTERVOLUME", "mod_dumb_mastervolume", 1, 16, 0.5, 1
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Slider "$MODMNU_MASTERVOLUME", "mod_dumb_mastervolume", 0.25, 4, 0.5, 1
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Option "$ADVSNDMNU_SAMPLERATE", "mod_samplerate", "SampleRates"
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Option "$MODMNU_QUALITY", "mod_interp", "ModQuality"
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Option "$MODMNU_VOLUMERAMPING", "mod_volramp", "ModVolumeRamps"
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