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- add plutonia map32 to node regen compatibility - https://forum.zdoom.org/viewtopic.php?f=2&t=62777
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@ -172,6 +172,7 @@ AF40D0E49BD1B76D4B1AADD8212ADC46 // MAP01 (the wad that shall not be named =P)
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3DEE4EFEFAF3260C800A30734F54CE75 // Hellbound, map14
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3DEE4EFEFAF3260C800A30734F54CE75 // Hellbound, map14
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5FAA25F5A6AAB3409CAE0AF87F910341 // DOOM.wad e1m6
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5FAA25F5A6AAB3409CAE0AF87F910341 // DOOM.wad e1m6
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94893A0DC429A22ADC4B3A73DA537E16 // DOOM2.WAD map25
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94893A0DC429A22ADC4B3A73DA537E16 // DOOM2.WAD map25
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D5F64E02679A81B82006AF34A6A8EAC3 // plutonia.wad map32
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{
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{
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rebuildnodes
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rebuildnodes
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}
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}
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