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- Fixed: player->oldbuttons was copied from the current button set at the end
of P_PlayerThink(), well before ACS could ever get at it with GetPlayerInput. SVN r1444 (trunk)
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7a887416f6
commit
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3 changed files with 6 additions and 4 deletions
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@ -1,4 +1,8 @@
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February 23, 2009 (Changes by Graf Zahl)
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February 23, 2009
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- Fixed: player->oldbuttons was copied from the current button set at the end
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of P_PlayerThink(), well before ACS could ever get at it with GetPlayerInput.
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February 23, 2009 (Changes by Graf Zahl)
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- Fixed: The map name display on the automap was incomplete.
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- Fixed: The map name display on the automap was incomplete.
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- Added FakeInventory.Respawns DECORATe property
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- Added FakeInventory.Respawns DECORATe property
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- Fixed: Unsetting the MF5_INCONVERSATION flag did not work when quitting the
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- Fixed: Unsetting the MF5_INCONVERSATION flag did not work when quitting the
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@ -989,6 +989,7 @@ void G_Ticker ()
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{
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{
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G_WriteDemoTiccmd (newcmd, i, buf);
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G_WriteDemoTiccmd (newcmd, i, buf);
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}
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}
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players[i].oldbuttons = cmd->ucmd.buttons;
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// If the user alt-tabbed away, paused gets set to -1. In this case,
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// If the user alt-tabbed away, paused gets set to -1. In this case,
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// we do not want to read more demo commands until paused is no
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// we do not want to read more demo commands until paused is no
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// longer negative.
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// longer negative.
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@ -2313,9 +2313,6 @@ void P_PlayerThink (player_t *player)
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}
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}
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}
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}
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}
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}
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// Save buttons
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player->oldbuttons = cmd->ucmd.buttons;
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}
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}
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void P_PredictPlayer (player_t *player)
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void P_PredictPlayer (player_t *player)
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