- Fixed: Do not override the player's sprite if it's TNT1 and the player is uncrouched without

a specific crouch sprite defined by both the player class and skin.

SVN r3722 (trunk)
This commit is contained in:
Randy Heit 2012-07-01 03:33:49 +00:00
parent 4bbc9266e2
commit a71b2210a1
1 changed files with 1 additions and 1 deletions

View File

@ -1521,7 +1521,7 @@ void P_CheckPlayerSprites()
{
mo->sprite = mo->SpawnState->sprite;
}
else if (mo->sprite == skins[player->userinfo.skin].crouchsprite)
else if (mo->sprite != 0 && mo->sprite == skins[player->userinfo.skin].crouchsprite)
{
mo->sprite = skins[player->userinfo.skin].sprite;
}