# Conflicts:
#	src/version.h
This commit is contained in:
Rachael Alexanderson 2017-05-14 06:41:56 -04:00
commit a7025b5563
34 changed files with 293 additions and 590 deletions

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@ -12,7 +12,7 @@ git:
matrix:
include:
- os: osx
osx_image: xcode8.2
osx_image: xcode8.3
env:
- CMAKE_OPTIONS="-DCMAKE_BUILD_TYPE=Release -DCMAKE_OSX_DEPLOYMENT_TARGET=10.7"

BIN
soundfont/gzdoom.sf2 Normal file

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@ -517,7 +517,6 @@ set( PLAT_UNIX_SOURCES
posix/unix/i_specialpaths.cpp
posix/unix/iwadpicker_gtk.cpp )
set( PLAT_OSX_SOURCES
sound/mididevices/music_audiotoolbox_mididevice.cpp
posix/osx/iwadpicker_cocoa.mm
posix/osx/i_specialpaths.mm
posix/osx/zdoom.icns )
@ -1254,12 +1253,17 @@ if( MSVC )
create_default_target_launcher( zdoom WORKING_DIRECTORY ${ZDOOM_OUTPUT_DIR} )
endif()
if( NOT WIN32 )
if( NOT WIN32 AND NOT APPLE )
FILE( WRITE ${CMAKE_CURRENT_BINARY_DIR}/link-make "if [ ! -e ${ZDOOM_OUTPUT_DIR}/${ZDOOM_EXE_NAME} ]; then ln -sf ${CMAKE_CURRENT_BINARY_DIR}/${ZDOOM_EXE_NAME} ${ZDOOM_OUTPUT_DIR}/${ZDOOM_EXE_NAME}; fi" )
add_custom_command( TARGET zdoom POST_BUILD
COMMAND chmod +x ${CMAKE_CURRENT_BINARY_DIR}/link-make
COMMAND /bin/sh -c ${CMAKE_CURRENT_BINARY_DIR}/link-make )
endif()
add_custom_command(TARGET zdoom POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_SOURCE_DIR}/soundfont/gzdoom.sf2 $<TARGET_FILE_DIR:zdoom>)
if( CMAKE_COMPILER_IS_GNUCXX )
# GCC misoptimizes this file
set_source_files_properties( oplsynth/fmopl.cpp PROPERTIES COMPILE_FLAGS "-fno-tree-dominator-opts -fno-tree-fre" )
@ -1278,7 +1282,7 @@ endif()
if( APPLE )
set_target_properties(zdoom PROPERTIES
LINK_FLAGS "-framework AudioToolbox -framework AudioUnit -framework Carbon -framework Cocoa -framework IOKit -framework OpenGL"
LINK_FLAGS "-framework Carbon -framework Cocoa -framework IOKit -framework OpenGL"
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/posix/osx/zdoom-info.plist" )
endif()

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@ -149,7 +149,7 @@ void ParseGLDefs();
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
void D_DoomLoop ();
static const char *BaseFileSearch (const char *file, const char *ext, bool lookfirstinprogdir=false);
const char *BaseFileSearch (const char *file, const char *ext, bool lookfirstinprogdir=false);
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
@ -1693,7 +1693,7 @@ static void D_AddDirectory (TArray<FString> &wadfiles, const char *dir)
//
//==========================================================================
static const char *BaseFileSearch (const char *file, const char *ext, bool lookfirstinprogdir)
const char *BaseFileSearch (const char *file, const char *ext, bool lookfirstinprogdir)
{
static char wad[PATH_MAX];

View file

@ -119,6 +119,7 @@ void GLPortal::ClearScreen()
gl_RenderState.mViewMatrix.loadIdentity();
gl_RenderState.mProjectionMatrix.ortho(0, SCREENWIDTH, SCREENHEIGHT, 0, -1.0f, 1.0f);
gl_RenderState.ApplyMatrices();
glVertexAttrib4f(VATTR_COLOR, 0, 0, 0, 1); // color should be black.
glDisable(GL_MULTISAMPLE);
glDisable(GL_DEPTH_TEST);

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@ -2763,7 +2763,11 @@ bool P_CheckMove(AActor *thing, const DVector2 &pos, int flags)
FCheckPosition tm;
double newz = thing->Z();
if (!P_CheckPosition(thing, pos, tm))
auto f1 = thing->flags & MF_PICKUP;
thing->flags &= ~MF_PICKUP;
auto res = P_CheckPosition(thing, pos, tm);
thing->flags |= f1;
if (!res)
{
// Ignore PCM_DROPOFF. Not necessary here: a little later it is.
if (!flags || (!(flags & PCM_NOACTORS) && !(flags & PCM_NOLINES)))

View file

@ -159,8 +159,6 @@ void PolyRenderer::ClearBuffers()
PolyStencilBuffer::Instance()->Clear(RenderTarget->GetWidth(), RenderTarget->GetHeight(), 0);
PolySubsectorGBuffer::Instance()->Resize(RenderTarget->GetPitch(), RenderTarget->GetHeight());
NextStencilValue = 0;
SeenLinePortals.clear();
SeenMirrors.clear();
}
void PolyRenderer::SetSceneViewport()
@ -216,13 +214,3 @@ void PolyRenderer::SetupPerspectiveMatrix()
WorldToClip = TriMatrix::perspective(fovy, ratio, 5.0f, 65535.0f) * worldToView;
}
bool PolyRenderer::InsertSeenLinePortal(FLinePortal *portal)
{
return SeenLinePortals.insert(portal).second;
}
bool PolyRenderer::InsertSeenMirror(line_t *mirrorLine)
{
return SeenMirrors.insert(mirrorLine).second;
}

View file

@ -52,9 +52,6 @@ public:
uint32_t GetNextStencilValue() { uint32_t value = NextStencilValue; NextStencilValue += 2; return value; }
bool InsertSeenLinePortal(FLinePortal *portal);
bool InsertSeenMirror(line_t *mirrorLine);
bool DontMapLines = false;
RenderMemory FrameMemory;
@ -75,7 +72,4 @@ private:
PolySkyDome Skydome;
RenderPolyPlayerSprites PlayerSprites;
uint32_t NextStencilValue = 0;
std::set<FLinePortal *> SeenLinePortals;
std::set<line_t *> SeenMirrors;
};

View file

@ -70,6 +70,20 @@ void PolyCull::CullNode(void *node)
void PolyCull::CullSubsector(subsector_t *sub)
{
// Check if subsector is clipped entirely by the portal clip plane
bool visible = false;
for (uint32_t i = 0; i < sub->numlines; i++)
{
seg_t *line = &sub->firstline[i];
if (PortalClipPlane.A * line->v1->fX() + PortalClipPlane.B * line->v1->fY() + PortalClipPlane.D > 0.0)
{
visible = true;
break;
}
}
if (!visible)
return;
// Update sky heights for the scene
if (!FirstSkyHeight)
{
@ -98,6 +112,13 @@ void PolyCull::CullSubsector(subsector_t *sub)
if (pt1.Y * (pt1.X - pt2.X) + pt1.X * (pt2.Y - pt1.Y) >= 0)
continue;
// Skip line if entirely behind portal clipping plane
if ((PortalClipPlane.A * line->v1->fX() + PortalClipPlane.B * line->v1->fY() + PortalClipPlane.D <= 0.0) ||
(PortalClipPlane.A * line->v2->fX() + PortalClipPlane.B * line->v2->fY() + PortalClipPlane.D <= 0.0))
{
continue;
}
angle_t angle1, angle2;
if (GetAnglesForLine(line->v1->fX(), line->v1->fY(), line->v2->fX(), line->v2->fY(), angle1, angle2))
{
@ -119,11 +140,11 @@ void PolyCull::InvertSegments()
angle_t cur = 0;
for (const auto &segment : TempInvertSolidSegments)
{
if (segment.Start != 0 || segment.End != ANGLE_MAX)
if (cur < segment.Start)
MarkSegmentCulled(cur, segment.Start - 1);
cur = segment.End + 1;
}
if (cur != 0)
if (cur < ANGLE_MAX)
MarkSegmentCulled(cur, ANGLE_MAX);
}
@ -241,32 +262,6 @@ bool PolyCull::CheckBBox(float *bspcoord)
bool PolyCull::GetAnglesForLine(double x1, double y1, double x2, double y2, angle_t &angle1, angle_t &angle2) const
{
#if 0
// Clip line to the portal clip plane
float distance1 = Vec4f::dot(PortalClipPlane, Vec4f((float)x1, (float)y1, 0.0f, 1.0f));
float distance2 = Vec4f::dot(PortalClipPlane, Vec4f((float)x2, (float)y2, 0.0f, 1.0f));
if (distance1 < 0.0f && distance2 < 0.0f)
{
return false;
}
else if (distance1 < 0.0f || distance2 < 0.0f)
{
double t1 = 0.0f, t2 = 1.0f;
if (distance1 < 0.0f)
t1 = clamp(distance1 / (distance1 - distance2), 0.0f, 1.0f);
else
t2 = clamp(distance2 / (distance1 - distance2), 0.0f, 1.0f);
double nx1 = x1 * (1.0 - t1) + x2 * t1;
double ny1 = y1 * (1.0 - t1) + y2 * t1;
double nx2 = x1 * (1.0 - t2) + x2 * t2;
double ny2 = y1 * (1.0 - t2) + y2 * t2;
x1 = nx1;
x2 = nx2;
y1 = ny1;
y2 = ny2;
}
#endif
angle2 = PointToPseudoAngle(x1, y1);
angle1 = PointToPseudoAngle(x2, y2);
return !IsSegmentCulled(angle1, angle2);

View file

@ -40,6 +40,8 @@ public:
double MaxCeilingHeight = 0.0;
double MinFloorHeight = 0.0;
static angle_t PointToPseudoAngle(double x, double y);
private:
struct SolidSegment
{
@ -62,6 +64,5 @@ private:
PolyClipPlane PortalClipPlane;
static angle_t PointToPseudoAngle(double x, double y);
static angle_t AngleToPseudo(angle_t ang);
};

View file

@ -43,44 +43,10 @@ void PolyDrawSectorPortal::Render(int portalDepth)
if (Portal->mType == PORTS_HORIZON || Portal->mType == PORTS_PLANE)
return;
const auto &viewpoint = PolyRenderer::Instance()->Viewpoint;
PolyClipPlane portalPlane(0.0f, 0.0f, 0.0f, 1.0f);
if (Portal->mType != PORTS_SKYVIEWPOINT)
{
float minHeight;
float maxHeight;
bool first = true;
for (const auto &range : Shape)
{
for (int i = 0; i < range.Count; i++)
{
if (first)
{
minHeight = range.Vertices[i].z;
maxHeight = range.Vertices[i].z;
first = false;
}
else
{
minHeight = MIN(minHeight, range.Vertices[i].z);
maxHeight = MAX(maxHeight, range.Vertices[i].z);
}
}
}
if (!first && minHeight > viewpoint.Pos.Z)
{
portalPlane = PolyClipPlane(0.0f, 0.0f, 1.0f, -minHeight);
}
else if (!first && maxHeight < viewpoint.Pos.Z)
{
portalPlane = PolyClipPlane(0.0f, 0.0f, -1.0f, maxHeight);
}
}
SaveGlobals();
const auto &viewpoint = PolyRenderer::Instance()->Viewpoint;
// To do: get this information from PolyRenderer instead of duplicating the code..
const auto &viewwindow = PolyRenderer::Instance()->Viewwindow;
double radPitch = viewpoint.Angles.Pitch.Normalized180().Radians();
@ -100,6 +66,7 @@ void PolyDrawSectorPortal::Render(int portalDepth)
TriMatrix::translate((float)-viewpoint.Pos.X, (float)-viewpoint.Pos.Y, (float)-viewpoint.Pos.Z);
TriMatrix worldToClip = TriMatrix::perspective(fovy, ratio, 5.0f, 65535.0f) * worldToView;
PolyClipPlane portalPlane(0.0f, 0.0f, 0.0f, 1.0f);
RenderPortal.SetViewpoint(worldToClip, portalPlane, StencilValue);
RenderPortal.SetPortalSegments(Segments);
RenderPortal.Render(portalDepth);
@ -211,14 +178,29 @@ void PolyDrawLinePortal::Render(int portalDepth)
worldToView = TriMatrix::scale(-1.0f, 1.0f, 1.0f) * worldToView;
TriMatrix worldToClip = TriMatrix::perspective(fovy, ratio, 5.0f, 65535.0f) * worldToView;
// Calculate plane clipping
// Find portal destination line and make sure it faces the right way
line_t *clipLine = Portal ? Portal->mDestination : Mirror;
DVector2 planePos = clipLine->v1->fPos();
DVector2 planeNormal = (clipLine->v2->fPos() - clipLine->v1->fPos()).Rotated90CW();
DVector2 pt1 = clipLine->v1->fPos() - viewpoint.Pos;
DVector2 pt2 = clipLine->v2->fPos() - viewpoint.Pos;
bool backfacing = (pt1.Y * (pt1.X - pt2.X) + pt1.X * (pt2.Y - pt1.Y) >= 0);
vertex_t *v1 = backfacing ? clipLine->v1 : clipLine->v2;
vertex_t *v2 = backfacing ? clipLine->v2 : clipLine->v1;
// Calculate plane clipping
DVector2 planePos = v1->fPos();
DVector2 planeNormal = (v2->fPos() - v1->fPos()).Rotated90CW();
planeNormal.MakeUnit();
double planeD = -(planeNormal | (planePos + planeNormal * 0.001));
PolyClipPlane portalPlane((float)planeNormal.X, (float)planeNormal.Y, (float)0.0f, (float)planeD);
// Cull everything outside the portal line
// To do: this doesn't work for some strange reason..
/*angle_t angle1 = PolyCull::PointToPseudoAngle(v1->fX(), v1->fY());
angle_t angle2 = PolyCull::PointToPseudoAngle(v2->fX(), v2->fY());
Segments.clear();
Segments.push_back({ angle1, angle2 });*/
RenderPortal.LastPortalLine = clipLine;
RenderPortal.SetViewpoint(worldToClip, portalPlane, StencilValue);
RenderPortal.SetPortalSegments(Segments);
RenderPortal.Render(portalDepth);
@ -296,6 +278,9 @@ void PolyDrawLinePortal::SaveGlobals()
P_TranslatePortalXY(src, viewpoint.Path[0].X, viewpoint.Path[0].Y);
P_TranslatePortalXY(src, viewpoint.Path[1].X, viewpoint.Path[1].Y);
if (viewpoint.camera)
viewpoint.camera->renderflags &= ~RF_INVISIBLE;
if (!viewpoint.showviewer && viewpoint.camera && P_PointOnLineSidePrecise(viewpoint.Path[0], dst) != P_PointOnLineSidePrecise(viewpoint.Path[1], dst))
{
double distp = (viewpoint.Path[0] - viewpoint.Path[1]).Length();
@ -312,8 +297,8 @@ void PolyDrawLinePortal::SaveGlobals()
}
}
//camera = nullptr;
//viewsector = R_PointInSubsector(ViewPos)->sector;
viewpoint.camera = nullptr;
viewpoint.sector = R_PointInSubsector(viewpoint.Pos)->sector;
R_SetViewAngle(viewpoint, viewwindow);
if (Mirror)

View file

@ -219,7 +219,7 @@ void RenderPolyScene::RenderPolySubsector(subsector_t *sub, uint32_t subsectorDe
}
// Render wall, and update culling info if its an occlusion blocker
if (RenderPolyWall::RenderLine(WorldToClip, PortalPlane, Cull, line, frontsector, subsectorDepth, StencilValue, TranslucentObjects, LinePortals))
if (RenderPolyWall::RenderLine(WorldToClip, PortalPlane, Cull, line, frontsector, subsectorDepth, StencilValue, TranslucentObjects, LinePortals, LastPortalLine))
{
Cull.MarkSegmentCulled(angle1, angle2);
}
@ -319,7 +319,7 @@ void RenderPolyScene::RenderLine(subsector_t *sub, seg_t *line, sector_t *fronts
}
// Render wall, and update culling info if its an occlusion blocker
if (RenderPolyWall::RenderLine(WorldToClip, PortalPlane, Cull, line, frontsector, subsectorDepth, StencilValue, TranslucentObjects, LinePortals))
if (RenderPolyWall::RenderLine(WorldToClip, PortalPlane, Cull, line, frontsector, subsectorDepth, StencilValue, TranslucentObjects, LinePortals, LastPortalLine))
{
Cull.MarkSegmentCulled(angle1, angle2);
}

View file

@ -80,6 +80,8 @@ public:
static const uint32_t SkySubsectorDepth = 0x7fffffff;
line_t *LastPortalLine = nullptr;
private:
void ClearBuffers();
void RenderPortals(int portalDepth);

View file

@ -37,36 +37,51 @@
EXTERN_CVAR(Bool, r_drawmirrors)
bool RenderPolyWall::RenderLine(const TriMatrix &worldToClip, const PolyClipPlane &clipPlane, PolyCull &cull, seg_t *line, sector_t *frontsector, uint32_t subsectorDepth, uint32_t stencilValue, std::vector<PolyTranslucentObject*> &translucentWallsOutput, std::vector<std::unique_ptr<PolyDrawLinePortal>> &linePortals)
bool RenderPolyWall::RenderLine(const TriMatrix &worldToClip, const PolyClipPlane &clipPlane, PolyCull &cull, seg_t *line, sector_t *frontsector, uint32_t subsectorDepth, uint32_t stencilValue, std::vector<PolyTranslucentObject*> &translucentWallsOutput, std::vector<std::unique_ptr<PolyDrawLinePortal>> &linePortals, line_t *lastPortalLine)
{
double frontceilz1 = frontsector->ceilingplane.ZatPoint(line->v1);
double frontfloorz1 = frontsector->floorplane.ZatPoint(line->v1);
double frontceilz2 = frontsector->ceilingplane.ZatPoint(line->v2);
double frontfloorz2 = frontsector->floorplane.ZatPoint(line->v2);
double topTexZ = frontsector->GetPlaneTexZ(sector_t::ceiling);
double bottomTexZ = frontsector->GetPlaneTexZ(sector_t::floor);
PolyDrawLinePortal *polyportal = nullptr;
if (line->backsector == nullptr && line->linedef && line->sidedef == line->linedef->sidedef[0] && (line->linedef->special == Line_Mirror && r_drawmirrors))
{
if (PolyRenderer::Instance()->InsertSeenMirror(line->linedef))
if (lastPortalLine == line->linedef ||
(line->linedef->v1->fX() * clipPlane.A + line->linedef->v1->fY() * clipPlane.B + clipPlane.D <= 0.0f) ||
(line->linedef->v2->fX() * clipPlane.A + line->linedef->v2->fY() * clipPlane.B + clipPlane.D <= 0.0f))
{
linePortals.push_back(std::unique_ptr<PolyDrawLinePortal>(new PolyDrawLinePortal(line->linedef)));
polyportal = linePortals.back().get();
return false;
}
linePortals.push_back(std::unique_ptr<PolyDrawLinePortal>(new PolyDrawLinePortal(line->linedef)));
polyportal = linePortals.back().get();
}
else if (line->linedef && line->linedef->isVisualPortal())
{
FLinePortal *portal = line->linedef->getPortal();
if (PolyRenderer::Instance()->InsertSeenLinePortal(portal))
if (lastPortalLine == line->linedef ||
(line->linedef->v1->fX() * clipPlane.A + line->linedef->v1->fY() * clipPlane.B + clipPlane.D <= 0.0f) ||
(line->linedef->v2->fX() * clipPlane.A + line->linedef->v2->fY() * clipPlane.B + clipPlane.D <= 0.0f))
{
for (auto &p : linePortals)
return false;
}
FLinePortal *portal = line->linedef->getPortal();
for (auto &p : linePortals)
{
if (p->Portal == portal) // To do: what other criterias do we need to check for?
{
if (p->Portal == portal) // To do: what other criterias do we need to check for?
{
polyportal = p.get();
break;
}
}
if (!polyportal)
{
linePortals.push_back(std::unique_ptr<PolyDrawLinePortal>(new PolyDrawLinePortal(portal)));
polyportal = linePortals.back().get();
polyportal = p.get();
break;
}
}
if (!polyportal)
{
linePortals.push_back(std::unique_ptr<PolyDrawLinePortal>(new PolyDrawLinePortal(portal)));
polyportal = linePortals.back().get();
}
}
RenderPolyWall wall;
@ -78,13 +93,6 @@ bool RenderPolyWall::RenderLine(const TriMatrix &worldToClip, const PolyClipPlan
wall.SubsectorDepth = subsectorDepth;
wall.StencilValue = stencilValue;
double frontceilz1 = frontsector->ceilingplane.ZatPoint(line->v1);
double frontfloorz1 = frontsector->floorplane.ZatPoint(line->v1);
double frontceilz2 = frontsector->ceilingplane.ZatPoint(line->v2);
double frontfloorz2 = frontsector->floorplane.ZatPoint(line->v2);
double topTexZ = frontsector->GetPlaneTexZ(sector_t::ceiling);
double bottomTexZ = frontsector->GetPlaneTexZ(sector_t::floor);
if (line->backsector == nullptr)
{
if (line->sidedef)
@ -244,6 +252,14 @@ void RenderPolyWall::Render(const TriMatrix &worldToClip, const PolyClipPlane &c
vertices[3].u = (float)texcoordsU.u1;
vertices[3].v = (float)texcoordsVLeft.v2;
}
else
{
for (int i = 0; i < 4; i++)
{
vertices[i].u = 0.0f;
vertices[i].v = 0.0f;
}
}
// Masked walls clamp to the 0-1 range (no texture repeat)
if (Masked)
@ -259,7 +275,7 @@ void RenderPolyWall::Render(const TriMatrix &worldToClip, const PolyClipPlane &c
args.SetFaceCullCCW(true);
args.SetStencilTestValue(StencilValue);
args.SetWriteStencil(true, StencilValue + 1);
if (tex)
if (tex && !Polyportal)
args.SetTexture(tex);
args.SetClipPlane(clipPlane);
@ -270,10 +286,6 @@ void RenderPolyWall::Render(const TriMatrix &worldToClip, const PolyClipPlane &c
args.SetWriteSubsectorDepth(false);
args.DrawArray(vertices, 4, PolyDrawMode::TriangleFan);
Polyportal->Shape.push_back({ vertices, 4, true, SubsectorDepth });
angle_t angle1, angle2;
if (cull.GetAnglesForLine(v1.X, v1.Y, v2.X, v2.Y, angle1, angle2))
Polyportal->Segments.push_back({ angle1, angle2 });
}
else if (!Masked)
{
@ -363,20 +375,24 @@ int RenderPolyWall::GetLightLevel()
PolyWallTextureCoordsU::PolyWallTextureCoordsU(FTexture *tex, const seg_t *lineseg, const line_t *line, const side_t *side, side_t::ETexpart texpart)
{
double lineLength = side->TexelLength;
double lineStart = 0.0;
bool entireSegment = ((lineseg->v1 == line->v1) && (lineseg->v2 == line->v2)) || ((lineseg->v2 == line->v1) && (lineseg->v1 == line->v2));
if (!entireSegment)
double t1, t2;
double deltaX = line->v2->fX() - line->v1->fX();
double deltaY = line->v2->fY() - line->v1->fY();
if (fabs(deltaX) > fabs(deltaY))
{
lineLength = (lineseg->v2->fPos() - lineseg->v1->fPos()).Length();
lineStart = (lineseg->v1->fPos() - line->v1->fPos()).Length();
t1 = (lineseg->v1->fX() - line->v1->fX()) / deltaX;
t2 = (lineseg->v2->fX() - line->v1->fX()) / deltaX;
}
else
{
t1 = (lineseg->v1->fY() - line->v1->fY()) / deltaY;
t2 = (lineseg->v2->fY() - line->v1->fY()) / deltaY;
}
int texWidth = tex->GetWidth();
double uscale = side->GetTextureXScale(texpart) * tex->Scale.X;
u1 = lineStart + side->GetTextureXOffset(texpart);
u2 = u1 + lineLength;
u1 = t1 * side->TexelLength + side->GetTextureXOffset(texpart);
u2 = t2 * side->TexelLength + side->GetTextureXOffset(texpart);
u1 *= uscale;
u2 *= uscale;
u1 /= texWidth;

View file

@ -31,7 +31,7 @@ class PolyCull;
class RenderPolyWall
{
public:
static bool RenderLine(const TriMatrix &worldToClip, const PolyClipPlane &clipPlane, PolyCull &cull, seg_t *line, sector_t *frontsector, uint32_t subsectorDepth, uint32_t stencilValue, std::vector<PolyTranslucentObject*> &translucentWallsOutput, std::vector<std::unique_ptr<PolyDrawLinePortal>> &linePortals);
static bool RenderLine(const TriMatrix &worldToClip, const PolyClipPlane &clipPlane, PolyCull &cull, seg_t *line, sector_t *frontsector, uint32_t subsectorDepth, uint32_t stencilValue, std::vector<PolyTranslucentObject*> &translucentWallsOutput, std::vector<std::unique_ptr<PolyDrawLinePortal>> &linePortals, line_t *lastPortalLine);
static void Render3DFloorLine(const TriMatrix &worldToClip, const PolyClipPlane &clipPlane, PolyCull &cull, seg_t *line, sector_t *frontsector, uint32_t subsectorDepth, uint32_t stencilValue, F3DFloor *fakeFloor, std::vector<PolyTranslucentObject*> &translucentWallsOutput);
void SetCoords(const DVector2 &v1, const DVector2 &v2, double ceil1, double floor1, double ceil2, double floor2);

View file

@ -1027,8 +1027,17 @@ void P_CreateLinkedPortals()
{
if (linePortals[i].mType == PORTT_LINKED)
{
if (CollectSectors(id, linePortals[i].mOrigin->frontsector)) id++;
if (CollectSectors(id, linePortals[i].mDestination->frontsector)) id++;
if (linePortals[i].mDestination == nullptr)
{
Printf("Linked portal on line %d is unconnected and will be disabled\n", linePortals[i].mOrigin->Index());
linePortals[i].mOrigin->portalindex = UINT_MAX;
linePortals[i].mType = PORTT_VISUAL;
}
else
{
if (CollectSectors(id, linePortals[i].mOrigin->frontsector)) id++;
if (CollectSectors(id, linePortals[i].mDestination->frontsector)) id++;
}
}
}
@ -1237,6 +1246,7 @@ bool P_CollectConnectedGroups(int startgroup, const DVector3 &position, double u
{
int othergroup = wsec->GetOppositePortalGroup(sector_t::ceiling);
DVector2 pos = Displacements.getOffset(startgroup, othergroup) + position;
if (processMask.getBit(othergroup)) break;
processMask.setBit(othergroup);
out.Add(othergroup | FPortalGroupArray::UPPER);
wsec = P_PointInSector(pos); // get upper sector at the exact spot we want to check and repeat
@ -1247,6 +1257,7 @@ bool P_CollectConnectedGroups(int startgroup, const DVector3 &position, double u
{
int othergroup = wsec->GetOppositePortalGroup(sector_t::floor);
DVector2 pos = Displacements.getOffset(startgroup, othergroup) + position;
if (processMask.getBit(othergroup)) break;
processMask.setBit(othergroup);
out.Add(othergroup | FPortalGroupArray::LOWER);
wsec = P_PointInSector(pos); // get lower sector at the exact spot we want to check and repeat

View file

@ -555,3 +555,38 @@ int SDLGLFB::GetClientHeight()
SDL_GL_GetDrawableSize(Screen, nullptr, &height);
return height;
}
void SDLGLFB::ScaleCoordsFromWindow(int16_t &x, int16_t &y)
{
int w, h;
SDL_GetWindowSize (Screen, &w, &h);
// Detect if we're doing scaling in the Window and adjust the mouse
// coordinates accordingly. This could be more efficent, but I
// don't think performance is an issue in the menus.
if(IsFullscreen())
{
int realw = w, realh = h;
ScaleWithAspect (realw, realh, SCREENWIDTH, SCREENHEIGHT);
if (realw != SCREENWIDTH || realh != SCREENHEIGHT)
{
double xratio = (double)SCREENWIDTH/realw;
double yratio = (double)SCREENHEIGHT/realh;
if (realw < w)
{
x = (x - (w - realw)/2)*xratio;
y *= yratio;
}
else
{
y = (y - (h - realh)/2)*yratio;
x *= xratio;
}
}
}
else
{
x = (int16_t)(x*Width/w);
y = (int16_t)(y*Height/h);
}
}

View file

@ -72,6 +72,8 @@ public:
int GetClientWidth();
int GetClientHeight();
virtual void ScaleCoordsFromWindow(int16_t &x, int16_t &y);
SDL_Window *GetSDLWindow() override { return Screen; }
protected:

View file

@ -112,31 +112,6 @@ static cycle_t SDLFlipCycles;
// CODE --------------------------------------------------------------------
void ScaleWithAspect (int &w, int &h, int Width, int Height)
{
int resRatio = CheckRatio (Width, Height);
int screenRatio;
CheckRatio (w, h, &screenRatio);
if (resRatio == screenRatio)
return;
double yratio;
switch(resRatio)
{
case 0: yratio = 4./3.; break;
case 1: yratio = 16./9.; break;
case 2: yratio = 16./10.; break;
case 3: yratio = 17./10.; break;
case 4: yratio = 5./4.; break;
default: return;
}
double y = w/yratio;
if (y > h)
w = h*yratio;
else
h = y;
}
// FrameBuffer implementation -----------------------------------------------
SDLFB::SDLFB (int width, int height, bool bgra, bool fullscreen, SDL_Window *oldwin)

View file

@ -236,11 +236,6 @@ public:
{
return "Null sound module has no stats.";
}
virtual MIDIDevice* CreateMIDIDevice() const override
{
return nullptr;
}
};
void I_InitSound ()

View file

@ -168,8 +168,6 @@ public:
virtual void DrawWaveDebug(int mode);
virtual MIDIDevice* CreateMIDIDevice() const = 0;
static SoundDecoder *CreateDecoder(FileReader *reader);
};

View file

@ -1,344 +0,0 @@
//
//---------------------------------------------------------------------------
//
// MIDI device for Apple's macOS using AudioToolbox framework
// Copyright(C) 2017 Alexey Lysiuk
// All rights reserved.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see http://www.gnu.org/licenses/
//
//--------------------------------------------------------------------------
//
// Implementation is loosely based on macOS native MIDI support from SDL_mixer
#ifdef __APPLE__
#include <AudioToolbox/AudioToolbox.h>
#include "i_musicinterns.h"
#include "templates.h"
// AudioToolbox implementation of a MIDI output device ----------------------
class AudioToolboxMIDIDevice : public MIDIDevice
{
public:
virtual int Open(MidiCallback, void *userData) override;
virtual void Close() override;
virtual bool IsOpen() const override;
virtual int GetTechnology() const override;
virtual int SetTempo(int tempo) override;
virtual int SetTimeDiv(int timediv) override;
virtual int StreamOut(MidiHeader *data) override;
virtual int StreamOutSync(MidiHeader *data) override;
virtual int Resume() override;
virtual void Stop() override;
virtual int PrepareHeader(MidiHeader* data) override;
virtual bool FakeVolume() override { return true; }
virtual bool Pause(bool paused) override;
virtual bool Preprocess(MIDIStreamer *song, bool looping) override;
private:
MusicPlayer m_player = nullptr;
MusicSequence m_sequence = nullptr;
AudioUnit m_audioUnit = nullptr;
CFRunLoopTimerRef m_timer = nullptr;
MusicTimeStamp m_length = 0;
MidiCallback m_callback = nullptr;
void* m_userData = nullptr;
static void TimerCallback(CFRunLoopTimerRef timer, void* info);
};
#define AT_MIDI_CHECK_ERROR(CALL,...) \
{ \
const OSStatus result = CALL; \
if (noErr != result) \
{ \
DPrintf(DMSG_ERROR, \
"Failed with error 0x%08X at " __FILE__ ":%d:\n> %s", \
int(result), __LINE__, #CALL); \
return __VA_ARGS__; \
} \
}
int AudioToolboxMIDIDevice::Open(MidiCallback callback, void *userData)
{
AT_MIDI_CHECK_ERROR(NewMusicPlayer(&m_player), false);
AT_MIDI_CHECK_ERROR(NewMusicSequence(&m_sequence), false);
AT_MIDI_CHECK_ERROR(MusicPlayerSetSequence(m_player, m_sequence), false);
CFRunLoopTimerContext context = { 0, this, nullptr, nullptr, nullptr };
m_timer = CFRunLoopTimerCreate(kCFAllocatorDefault, CFAbsoluteTimeGetCurrent(), 0.1, 0, 0, TimerCallback, &context);
if (nullptr == m_timer)
{
DPrintf(DMSG_ERROR, "Failed with create timer for MIDI playback");
return 1;
}
CFRunLoopAddTimer(CFRunLoopGetCurrent(), m_timer, kCFRunLoopDefaultMode);
m_callback = callback;
m_userData = userData;
return 0;
}
void AudioToolboxMIDIDevice::Close()
{
m_length = 0;
m_audioUnit = nullptr;
m_callback = nullptr;
m_userData = nullptr;
if (nullptr != m_timer)
{
CFRunLoopRemoveTimer(CFRunLoopGetCurrent(), m_timer, kCFRunLoopDefaultMode);
CFRelease(m_timer);
m_timer = nullptr;
}
if (nullptr != m_sequence)
{
DisposeMusicSequence(m_sequence);
m_sequence = nullptr;
}
if (nullptr != m_player)
{
DisposeMusicPlayer(m_player);
m_player = nullptr;
}
}
bool AudioToolboxMIDIDevice::IsOpen() const
{
return nullptr != m_player
&& nullptr != m_sequence
&& nullptr != m_timer;
}
int AudioToolboxMIDIDevice::GetTechnology() const
{
return MIDIDEV_SWSYNTH;
}
int AudioToolboxMIDIDevice::SetTempo(int tempo)
{
return 0;
}
int AudioToolboxMIDIDevice::SetTimeDiv(int timediv)
{
return 0;
}
int AudioToolboxMIDIDevice::StreamOut(MidiHeader* data)
{
return 0;
}
int AudioToolboxMIDIDevice::StreamOutSync(MidiHeader* data)
{
return 0;
}
int AudioToolboxMIDIDevice::Resume()
{
AT_MIDI_CHECK_ERROR(MusicPlayerSetTime(m_player, 0), false);
AT_MIDI_CHECK_ERROR(MusicPlayerPreroll(m_player), false);
if (nullptr == m_audioUnit)
{
AUGraph graph;
AT_MIDI_CHECK_ERROR(MusicSequenceGetAUGraph(m_sequence, &graph), false);
UInt32 nodecount;
AT_MIDI_CHECK_ERROR(AUGraphGetNodeCount(graph, &nodecount), false);
for (UInt32 i = 0; i < nodecount; ++i)
{
AUNode node;
AT_MIDI_CHECK_ERROR(AUGraphGetIndNode(graph, i, &node), false);
AudioUnit audioUnit = nullptr;
#if MAC_OS_X_VERSION_MAX_ALLOWED < 1050
ComponentDescription desc = {};
UInt32 classdatasize = 0;
void *classdata = nullptr;
AT_MIDI_CHECK_ERROR(AUGraphGetNodeInfo(graph, node, &desc, &classdatasize, &classdata, &audioUnit), false);
#else // 10.5 and above
AudioComponentDescription desc = {};
AT_MIDI_CHECK_ERROR(AUGraphNodeInfo(graph, node, &desc, &audioUnit), false);
#endif // prior to 10.5
if ( kAudioUnitType_Output != desc.componentType
|| kAudioUnitSubType_DefaultOutput != desc.componentSubType)
{
continue;
}
const float volume = clamp<float>(snd_musicvolume * relative_volume, 0.f, 1.f);
AT_MIDI_CHECK_ERROR(AudioUnitSetParameter(audioUnit, kHALOutputParam_Volume, kAudioUnitScope_Global, 0, volume, 0), false);
m_audioUnit = audioUnit;
break;
}
}
AT_MIDI_CHECK_ERROR(MusicPlayerStart(m_player), false);
return 0;
}
void AudioToolboxMIDIDevice::Stop()
{
AT_MIDI_CHECK_ERROR(MusicPlayerStop(m_player));
}
int AudioToolboxMIDIDevice::PrepareHeader(MidiHeader* data)
{
MidiHeader* events = data;
uint32_t position = 0;
while (nullptr != events)
{
uint32_t* const event = reinterpret_cast<uint32_t*>(events->lpData + position);
const uint32_t message = event[2];
if (0 == MEVENT_EVENTTYPE(message))
{
static const uint32_t VOLUME_CHANGE_EVENT = 7;
const uint32_t status = message & 0xFF;
const uint32_t param1 = (message >> 8) & 0x7F;
const uint32_t param2 = (message >> 16) & 0x7F;
if (nullptr != m_audioUnit && MIDI_CTRLCHANGE == status && VOLUME_CHANGE_EVENT == param1)
{
AT_MIDI_CHECK_ERROR(AudioUnitSetParameter(m_audioUnit, kHALOutputParam_Volume, kAudioUnitScope_Global, 0, param2 / 100.f, 0), false);
}
}
// Advance to next event
position += 12 + ( (message < 0x80000000)
? 0
: ((MEVENT_EVENTPARM(message) + 3) & ~3) );
// Did we use up this buffer?
if (position >= events->dwBytesRecorded)
{
events = events->lpNext;
position = 0;
}
if (nullptr == events)
{
break;
}
}
return 0;
}
bool AudioToolboxMIDIDevice::Pause(bool paused)
{
return false;
}
static MusicTimeStamp GetSequenceLength(MusicSequence sequence)
{
UInt32 trackCount;
AT_MIDI_CHECK_ERROR(MusicSequenceGetTrackCount(sequence, &trackCount), 0);
MusicTimeStamp result = 0;
for (UInt32 i = 0; i < trackCount; ++i)
{
MusicTrack track;
AT_MIDI_CHECK_ERROR(MusicSequenceGetIndTrack(sequence, i, &track), 0);
MusicTimeStamp trackLength = 0;
UInt32 trackLengthSize = sizeof trackLength;
AT_MIDI_CHECK_ERROR(MusicTrackGetProperty(track, kSequenceTrackProperty_TrackLength, &trackLength, &trackLengthSize), 0);
if (result < trackLength)
{
result = trackLength;
}
}
return result;
}
bool AudioToolboxMIDIDevice::Preprocess(MIDIStreamer* song, bool looping)
{
assert(nullptr != song);
TArray<uint8_t> midi;
song->CreateSMF(midi, looping ? 0 : 1);
CFDataRef data = CFDataCreateWithBytesNoCopy(kCFAllocatorDefault, &midi[0], midi.Size(), kCFAllocatorNull);
if (nullptr == data)
{
DPrintf(DMSG_ERROR, "Failed with create CFDataRef for MIDI song");
return false;
}
#if MAC_OS_X_VERSION_MAX_ALLOWED < 1050
AT_MIDI_CHECK_ERROR(MusicSequenceLoadSMFDataWithFlags(m_sequence, data, 0), false);
#else // 10.5 and above
AT_MIDI_CHECK_ERROR(MusicSequenceFileLoadData(m_sequence, data, kMusicSequenceFile_MIDIType, 0), CFRelease(data), false);
#endif // prior to 10.5
CFRelease(data);
m_length = GetSequenceLength(m_sequence);
return true;
}
void AudioToolboxMIDIDevice::TimerCallback(CFRunLoopTimerRef timer, void* info)
{
AudioToolboxMIDIDevice* const self = static_cast<AudioToolboxMIDIDevice*>(info);
if (nullptr != self->m_callback)
{
self->m_callback(self->m_userData);
}
MusicTimeStamp currentTime = 0;
AT_MIDI_CHECK_ERROR(MusicPlayerGetTime(self->m_player, &currentTime));
if (currentTime > self->m_length)
{
MusicPlayerSetTime(self->m_player, 0);
}
}
#undef AT_MIDI_CHECK_ERROR
MIDIDevice *CreateAudioToolboxMIDIDevice()
{
return new AudioToolboxMIDIDevice();
}
#endif // __APPLE__

View file

@ -43,6 +43,7 @@
#include "m_swap.h"
#include "w_wad.h"
#include "v_text.h"
#include "version.h"
#include "cmdlib.h"
// MACROS ------------------------------------------------------------------
@ -91,6 +92,8 @@ extern "C" unsigned __stdcall GetSystemDirectoryA(char *lpBuffer, unsigned uSize
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
const char *BaseFileSearch(const char *file, const char *ext, bool lookfirstinprogdir = false);
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
@ -315,44 +318,54 @@ FluidSynthMIDIDevice::FluidSynthMIDIDevice(const char *args)
int res = 0;
if (args != NULL && *args != 0)
{
res = LoadPatchSets(args);
if (LoadPatchSets(args)) return;
}
if (res == 0 && 0 == LoadPatchSets(fluid_patchset))
if (LoadPatchSets(fluid_patchset))
{
#ifdef __unix__
// This is the standard location on Ubuntu.
if (0 == LoadPatchSets("/usr/share/sounds/sf2/FluidR3_GS.sf2:/usr/share/sounds/sf2/FluidR3_GM.sf2"))
{
#endif
#ifdef _WIN32
// On Windows, look for the 4 megabyte patch set installed by Creative's drivers as a default.
char sysdir[MAX_PATH+sizeof("\\CT4MGM.SF2")];
uint32_t filepart;
if (0 != (filepart = GetSystemDirectoryA(sysdir, MAX_PATH)))
{
strcat(sysdir, "\\CT4MGM.SF2");
if (0 == LoadPatchSets(sysdir))
{
// Try again with CT2MGM.SF2
sysdir[filepart + 3] = '2';
if (0 == LoadPatchSets(sysdir))
{
#endif
Printf("Failed to load any MIDI patches.\n");
delete_fluid_synth(FluidSynth);
FluidSynth = NULL;
#ifdef _WIN32
}
}
}
#endif
#ifdef __unix__
}
#endif
return;
}
#ifdef __unix__
// This is the standard location on Ubuntu.
if (LoadPatchSets("/usr/share/sounds/sf2/FluidR3_GS.sf2:/usr/share/sounds/sf2/FluidR3_GM.sf2"))
{
return;
}
#endif
#ifdef _WIN32
// On Windows, look for the 4 megabyte patch set installed by Creative's drivers as a default.
char sysdir[MAX_PATH + sizeof("\\CT4MGM.SF2")];
uint32_t filepart;
if (0 != (filepart = GetSystemDirectoryA(sysdir, MAX_PATH)))
{
strcat(sysdir, "\\CT4MGM.SF2");
if (LoadPatchSets(sysdir))
{
return;
}
// Try again with CT2MGM.SF2
sysdir[filepart + 3] = '2';
if (LoadPatchSets(sysdir))
{
return;
}
}
#endif
// Last try the base sound font which should be provided by the GZDoom binary package.
auto wad = BaseFileSearch(BASESF, NULL, true);
if (wad != NULL && LoadPatchSets(wad))
{
return;
}
Printf("Failed to load any MIDI patches.\n");
delete_fluid_synth(FluidSynth);
FluidSynth = NULL;
}
//==========================================================================
//
// FluidSynthMIDIDevice Destructor
@ -513,14 +526,21 @@ int FluidSynthMIDIDevice::LoadPatchSets(const char *patches)
{
path = NicePath(tok);
}
if (FLUID_FAILED != fluid_synth_sfload(FluidSynth, path, count == 0))
if (FileExists(path))
{
DPrintf(DMSG_NOTIFY, "Loaded patch set %s.\n", tok);
count++;
if (FLUID_FAILED != fluid_synth_sfload(FluidSynth, path, count == 0))
{
DPrintf(DMSG_NOTIFY, "Loaded patch set %s.\n", tok);
count++;
}
else
{
DPrintf(DMSG_ERROR, "Failed to load patch set %s.\n", tok);
}
}
else
{
DPrintf(DMSG_ERROR, "Failed to load patch set %s.\n", tok);
DPrintf(DMSG_ERROR, "Could not find patch set %s.\n", tok);
}
tok = strtok(NULL, delim);
}

View file

@ -51,9 +51,9 @@ static uint32_t nummididevices;
static bool nummididevicesset;
#ifdef HAVE_FLUIDSYNTH
#define NUM_DEF_DEVICES 6
#else
#define NUM_DEF_DEVICES 5
#else
#define NUM_DEF_DEVICES 4
#endif
static void AddDefaultMidiDevices(FOptionValues *opt)
@ -75,8 +75,6 @@ static void AddDefaultMidiDevices(FOptionValues *opt)
pair[p+2].Value = -2.0;
pair[p+3].Text = "WildMidi";
pair[p+3].Value = -6.0;
pair[p+4].Text = "Sound System";
pair[p+4].Value = -1.0;
}
@ -117,10 +115,16 @@ void MIDIDeviceChanged(int newdev, bool force)
if (!force) oldmididev = newdev;
}
#ifdef HAVE_FLUIDSYNTH
#define DEF_MIDIDEV -5
#else
#define DEF_MIDIDEV -3
#endif
#ifdef _WIN32
unsigned mididevice;
CUSTOM_CVAR (Int, snd_mididevice, -1, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CUSTOM_CVAR (Int, snd_mididevice, DEF_MIDIDEV, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (!nummididevicesset)
return;
@ -131,10 +135,11 @@ CUSTOM_CVAR (Int, snd_mididevice, -1, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
if (self != 0)
{
Printf("ID out of range. Using default device.\n");
self = 0;
self = DEF_MIDIDEV;
}
return;
}
else if (self == -1) self = DEF_MIDIDEV;
mididevice = MAX<UINT>(0, self);
MIDIDeviceChanged(self);
}
@ -215,7 +220,6 @@ CCMD (snd_listmididevices)
PrintMidiDevice (-4, "Gravis Ultrasound Emulation", MIDIDEV_SWSYNTH, 0);
PrintMidiDevice (-3, "Emulated OPL FM Synth", MIDIDEV_FMSYNTH, 0);
PrintMidiDevice (-2, "TiMidity++", MIDIDEV_SWSYNTH, 0);
PrintMidiDevice (-1, "Sound System", 0, 0);
if (nummididevices != 0)
{
for (id = 0; id < nummididevices; ++id)
@ -237,12 +241,12 @@ CCMD (snd_listmididevices)
// Everything but Windows uses this code.
CUSTOM_CVAR(Int, snd_mididevice, -1, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CUSTOM_CVAR(Int, snd_mididevice, DEF_MIDIDEV, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (self < -6)
self = -6;
else if (self > -1)
self = -1;
else if (self > -2)
self = -2;
else
MIDIDeviceChanged(self);
}
@ -261,6 +265,5 @@ CCMD (snd_listmididevices)
Printf("%s-4. Gravis Ultrasound Emulation\n", -4 == snd_mididevice ? TEXTCOLOR_BOLD : "");
Printf("%s-3. Emulated OPL FM Synth\n", -3 == snd_mididevice ? TEXTCOLOR_BOLD : "");
Printf("%s-2. TiMidity++\n", -2 == snd_mididevice ? TEXTCOLOR_BOLD : "");
Printf("%s-1. Sound System\n", -1 == snd_mididevice ? TEXTCOLOR_BOLD : "");
}
#endif

View file

@ -651,7 +651,7 @@ uint32_t *HMISong::SendCommand (uint32_t *events, TrackInfo *track, uint32_t del
if (event == MIDI_SYSEX || event == MIDI_SYSEXEND)
{
len = ReadVarLen(track);
if (len >= (MAX_EVENTS-1)*3*4 || DeviceType == MDEV_SNDSYS)
if (len >= (MAX_EVENTS-1)*3*4)
{ // This message will never fit. Throw it away.
track->TrackP += len;
}

View file

@ -181,11 +181,6 @@ EMidiDevice MIDIStreamer::SelectMIDIDevice(EMidiDevice device)
- if explicitly selected by $mididevice
- when snd_mididevice is -2 and no midi device is set for the song
- Sound System:
- if explicitly selected by $mididevice
- when snd_mididevice is -1 and no midi device is set for the song
- as fallback when both OPL and Timidity failed unless snd_mididevice is >= 0
- MMAPI (Win32 only):
- if explicitly selected by $mididevice (non-Win32 redirects this to Sound System)
- when snd_mididevice is >= 0 and no midi device is set for the song
@ -233,16 +228,19 @@ MIDIDevice *MIDIStreamer::CreateMIDIDevice(EMidiDevice devtype)
assert(0);
// Intentional fall-through for non-Windows systems.
case MDEV_GUS:
return new TimidityMIDIDevice(Args);
#ifdef HAVE_FLUIDSYNTH
case MDEV_FLUIDSYNTH:
return new FluidSynthMIDIDevice(Args);
#endif
case MDEV_SNDSYS:
return GSnd->CreateMIDIDevice();
case MDEV_GUS:
return new TimidityMIDIDevice(Args);
#ifdef HAVE_FLUIDSYNTH
return new FluidSynthMIDIDevice(nullptr);
#endif
// if no FluidSynth, fall through to OPL.
case MDEV_OPL:
try
@ -252,8 +250,13 @@ MIDIDevice *MIDIStreamer::CreateMIDIDevice(EMidiDevice devtype)
catch (CRecoverableError &err)
{
// The creation of an OPL MIDI device can abort with an error if no GENMIDI lump can be found.
Printf("Unable to create OPL MIDI device: %s\nFalling back to Sound System playback", err.GetMessage());
return GSnd->CreateMIDIDevice();
Printf("Unable to create OPL MIDI device: %s\nFalling back to default playback", err.GetMessage());
#ifdef HAVE_FLUIDSYNTH
return new FluidSynthMIDIDevice(nullptr);
#else
// Someone dared to compile GZDoom without FluidSynth support and then started an IWAD without GENMIDI support. Ugh...
return nullptr;
#endif
}
case MDEV_TIMIDITY:

View file

@ -592,7 +592,7 @@ uint32_t *MIDISong2::SendCommand (uint32_t *events, TrackInfo *track, uint32_t d
if (event == MIDI_SYSEX || event == MIDI_SYSEXEND)
{
len = track->ReadVarLen();
if (len >= (MAX_EVENTS-1)*3*4 || DeviceType == MDEV_SNDSYS)
if (len >= (MAX_EVENTS-1)*3*4)
{ // This message will never fit. Throw it away.
track->TrackP += len;
}

View file

@ -522,7 +522,7 @@ uint32_t *XMISong::SendCommand (uint32_t *events, EventSource due, uint32_t dela
if (event == MIDI_SYSEX || event == MIDI_SYSEXEND)
{
len = track->ReadVarLen();
if (len >= (MAX_EVENTS-1)*3*4 || DeviceType == MDEV_SNDSYS)
if (len >= (MAX_EVENTS-1)*3*4)
{ // This message will never fit. Throw it away.
track->EventP += len;
}

View file

@ -2320,18 +2320,6 @@ void OpenALSoundRenderer::PrintDriversList()
}
}
MIDIDevice* OpenALSoundRenderer::CreateMIDIDevice() const
{
#ifdef _WIN32
extern unsigned mididevice;
return CreateWinMIDIDevice(mididevice);
#elif defined __APPLE__
return CreateAudioToolboxMIDIDevice();
#else
return new OPLMIDIDevice(nullptr);
#endif
}
void OpenALSoundRenderer::PurgeStoppedSources()
{
// Release channels that are stopped

View file

@ -175,8 +175,6 @@ public:
virtual void PrintDriversList();
virtual FString GatherStats();
virtual MIDIDevice* CreateMIDIDevice() const override;
private:
struct {
bool EXT_EFX;

View file

@ -1747,6 +1747,32 @@ bool AspectTallerThanWide(float aspect)
return aspect < 1.333f;
}
void ScaleWithAspect (int &w, int &h, int Width, int Height)
{
int resRatio = CheckRatio (Width, Height);
int screenRatio;
CheckRatio (w, h, &screenRatio);
if (resRatio == screenRatio)
return;
double yratio;
switch(resRatio)
{
case 0: yratio = 4./3.; break;
case 1: yratio = 16./9.; break;
case 2: yratio = 16./10.; break;
case 3: yratio = 17./10.; break;
case 4: yratio = 5./4.; break;
case 6: yratio = 21./9.; break;
default: return;
}
double y = w/yratio;
if (y > h)
w = h*yratio;
else
h = y;
}
void IVideo::DumpAdapters ()
{
Printf("Multi-monitor support unavailable.\n");

View file

@ -565,6 +565,8 @@ int AspectBaseHeight(float aspect);
double AspectPspriteOffset(float aspect);
int AspectMultiplier(float aspect);
bool AspectTallerThanWide(float aspect);
void ScaleWithAspect(int &w, int &h, int Width, int Height);
int GetUIScale(int altval);
EXTERN_CVAR(Int, uiscale);

View file

@ -96,6 +96,7 @@ const char *GetVersionString();
// This is so that derivates can use the same savegame versions without worrying about engine compatibility
#define GAMESIG "QZDOOM"
#define BASEWAD "qzdoom.pk3"
#define BASESF "gzdoom.sf2"
// More stuff that needs to be different for derivatives.
#define GAMENAME "QZDoom"

View file

@ -51,7 +51,7 @@ int main(int argc, char **argv)
// on a tag, it returns that tag. Otherwise it returns <most recent tag>-<number of
// commits since the tag>-<short hash>.
// Use git log to get the time of the latest commit in ISO 8601 format and its full hash.
stream = popen("git describe --tags && git log -1 --format=%ai*%H", "r");
stream = popen("git describe --tags --dirty=-m && git log -1 --format=%ai*%H", "r");
if (NULL != stream)
{