From a601350db61c7a52ffe9d5a7a3b1be273a01b1d7 Mon Sep 17 00:00:00 2001 From: PaulyB <43163391+3saster@users.noreply.github.com> Date: Sun, 20 Oct 2019 21:25:57 -0700 Subject: [PATCH] Scythe MAP22 Compatibility fix --- wadsrc/static/zscript/level_compatibility.zs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/wadsrc/static/zscript/level_compatibility.zs b/wadsrc/static/zscript/level_compatibility.zs index 75f172a138..095841d815 100644 --- a/wadsrc/static/zscript/level_compatibility.zs +++ b/wadsrc/static/zscript/level_compatibility.zs @@ -1394,6 +1394,12 @@ class LevelCompatibility native play break; } + case '63BDD083A98A48C04B8CD58AA857F77D': // Scythe MAP22 + { + // Wall behind start creates HOM in software renderer due to weird sector + OffsetSectorPlane(236, Sector.Floor, -40); + } + case '1C795660D2BA9FC93DA584C593FD1DA3': // Scythe 2 MAP17 { // Texture displays incorrectly in hardware renderer