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Fixed: UDMF loader did not set the index for sides
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@ -1103,6 +1103,7 @@ public:
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sdt->midtexture = "-";
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sd->SetTextureXScale(FRACUNIT);
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sd->SetTextureYScale(FRACUNIT);
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sd->Index = index;
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sc.MustGetToken('{');
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while (!sc.CheckToken('}'))
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