Add documentation for vm_debug cvars

This commit is contained in:
nikitalita 2025-03-02 15:55:39 -08:00
parent 0cdd7e9e2e
commit a5a311bf0b

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@ -1814,6 +1814,14 @@ default: 1.0
<div class="b">Sends you to the specified coordinates immediately. This can be used
with <a href="#idmypos">idmypos</a> to debug problems in a specific area of a
map.</div>
<div class="v" id="vm_debug">vm_debug</div>
<div class="t">boolean: false</div>
<div class="d">When set to true, the game will enable the ZScript debug
server on the port specified in <i>vm_debug_port</i>. Note that enabling this
will disable JIT and requires restarting the game.</div>
<div class="v" id="vm_debug_port">vm_debug_port</div>
<div class="t">integer: 19021</div>
<div class="d">This is the port that the ZScript debug server will listen on.</div>
</div>
<div id="effects">
<h2>Effects</h2>