Fix single top level filter folder not being read

I have no idea why the missing comma broke it in this particular way...
This commit is contained in:
PaulyB 2020-05-02 23:22:44 -07:00 committed by alexey.lysiuk
parent 331f3d85d6
commit a528290b5c

View file

@ -186,7 +186,7 @@ extern bool insave;
extern TDeletingArray<FLightDefaults *> LightDefaults;
const char* iwad_folders[13] = { "flats/", "textures/", "hires/", "sprites/", "voxels/", "colormaps/", "acs/", "maps/", "voices/", "patches/", "graphics/", "sounds/", "music/" };
const char* iwad_reserved[12] = { "mapinfo", "zmapinfo", "gameinfo", "sndinfo", "sbarinfo", "menudef", "gldefs", "animdefs", "decorate", "zscript", "iwadinfo" "maps/" };
const char* iwad_reserved[12] = { "mapinfo", "zmapinfo", "gameinfo", "sndinfo", "sbarinfo", "menudef", "gldefs", "animdefs", "decorate", "zscript", "iwadinfo", "maps/" };
CUSTOM_CVAR(Float, i_timescale, 1.0f, CVAR_NOINITCALL)