diff --git a/src/d_main.cpp b/src/d_main.cpp index e6c0f6ca87..78f5401b24 100644 --- a/src/d_main.cpp +++ b/src/d_main.cpp @@ -2702,7 +2702,6 @@ void D_DoomMain (void) DThinker::DestroyThinkersInList(STAT_STATIC); E_Shutdown(false); P_FreeLevelData(); - P_FreeExtraLevelData(); M_SaveDefaults(NULL); // save config before the restart diff --git a/src/maploader/maploader.cpp b/src/maploader/maploader.cpp index 369040c0de..150619718f 100644 --- a/src/maploader/maploader.cpp +++ b/src/maploader/maploader.cpp @@ -765,16 +765,15 @@ struct badseg template void MapLoader::LoadSegs (MapData * map) { - uint8_t *data; uint32_t numvertexes = Level->vertexes.Size(); - uint8_t *vertchanged = new uint8_t[numvertexes]; // phares 10/4/98 + TArray vertchanged(numvertexes, true); uint32_t segangle; //int ptp_angle; // phares 10/4/98 //int delta_angle; // phares 10/4/98 uint32_t vnum1,vnum2; // phares 10/4/98 int lumplen = map->Size(ML_SEGS); - memset (vertchanged,0,numvertexes); // phares 10/4/98 + memset(vertchanged.Data(), 0, numvertexes); // phares 10/4/98 unsigned numsegs = lumplen / sizeof(segtype); @@ -783,7 +782,6 @@ void MapLoader::LoadSegs (MapData * map) Printf ("This map has no segs.\n"); Level->subsectors.Clear(); Level->nodes.Clear(); - delete[] vertchanged; ForceNodeBuild = true; return; } @@ -792,8 +790,7 @@ void MapLoader::LoadSegs (MapData * map) auto &segs = Level->segs; memset (&segs[0], 0, numsegs*sizeof(seg_t)); - data = new uint8_t[lumplen]; - map->Read(ML_SEGS, data); + auto data = map->Read(ML_SEGS); for (auto &sub : Level->subsectors) { @@ -814,7 +811,7 @@ void MapLoader::LoadSegs (MapData * map) for (unsigned i = 0; i < numsegs; i++) { seg_t *li = &segs[i]; - segtype *ml = ((segtype *) data) + i; + segtype *ml = ((segtype *) data.Data()) + i; int side, linedef; line_t *ldef; @@ -939,9 +936,6 @@ void MapLoader::LoadSegs (MapData * map) Level->nodes.Clear(); ForceNodeBuild = true; } - - delete[] vertchanged; // phares 10/4/98 - delete[] data; } @@ -1023,7 +1017,6 @@ void MapLoader::LoadSubsectors (MapData * map) void MapLoader::LoadSectors (MapData *map, FMissingTextureTracker &missingtex) { - char *msp; mapsector_t *ms; sector_t* ss; int defSeqType; @@ -1039,9 +1032,8 @@ void MapLoader::LoadSectors (MapData *map, FMissingTextureTracker &missingtex) else defSeqType = -1; - msp = new char[lumplen]; - map->Read(ML_SECTORS, msp); - ms = (mapsector_t*)msp; + auto msp = map->Read(ML_SECTORS); + ms = (mapsector_t*)msp.Data(); ss = sectors; // Extended properties @@ -1113,7 +1105,6 @@ void MapLoader::LoadSectors (MapData *map, FMissingTextureTracker &missingtex) ss->sectornum = i; ss->ibocount = -1; } - delete[] msp; } @@ -1129,7 +1120,6 @@ void MapLoader::LoadNodes (MapData * map) FMemLump data; int j; int k; - char *mnp; nodetype *mn; node_t* no; uint16_t* used; @@ -1149,9 +1139,8 @@ void MapLoader::LoadNodes (MapData * map) used = (uint16_t *)alloca (sizeof(uint16_t)*numnodes); memset (used, 0, sizeof(uint16_t)*numnodes); - mnp = new char[lumplen]; - mn = (nodetype*)(mnp + nodetype::NF_LUMPOFFSET); - map->Read(ML_NODES, mnp); + auto mnp = map->Read(ML_NODES); + mn = (nodetype*)(mnp.Data() + nodetype::NF_LUMPOFFSET); no = &nodes[0]; for (unsigned i = 0; i < numnodes; i++, no++, mn++) @@ -1172,7 +1161,6 @@ void MapLoader::LoadNodes (MapData * map) "The BSP will be rebuilt.\n", i, child); ForceNodeBuild = true; Level->nodes.Clear(); - delete[] mnp; return; } no->children[j] = (uint8_t *)&Level->subsectors[child] + 1; @@ -1183,7 +1171,6 @@ void MapLoader::LoadNodes (MapData * map) "The BSP will be rebuilt.\n", i, ((node_t *)no->children[j])->Index()); ForceNodeBuild = true; Level->nodes.Clear(); - delete[] mnp; return; } else if (used[child]) @@ -1193,7 +1180,6 @@ void MapLoader::LoadNodes (MapData * map) "The BSP will be rebuilt.\n", i, child, used[child]-1); ForceNodeBuild = true; Level->nodes.Clear(); - delete[] mnp; return; } else @@ -1207,7 +1193,6 @@ void MapLoader::LoadNodes (MapData * map) } } } - delete[] mnp; } //=========================================================================== @@ -1360,14 +1345,11 @@ void MapLoader::LoadThings2 (MapData * map) int lumplen = map->Size(ML_THINGS); int numthings = lumplen / sizeof(mapthinghexen_t); - char *mtp; - MapThingsConverted.Resize(numthings); FMapThing *mti = &MapThingsConverted[0]; - mtp = new char[lumplen]; - map->Read(ML_THINGS, mtp); - mapthinghexen_t *mth = (mapthinghexen_t*)mtp; + auto mtp = map->Read(ML_THINGS); + mapthinghexen_t *mth = (mapthinghexen_t*)mtp.Data(); for(int i = 0; i< numthings; i++) { @@ -1398,7 +1380,6 @@ void MapLoader::LoadThings2 (MapData * map) mti[i].FloatbobPhase = -1; mti[i].friendlyseeblocks = -1; } - delete[] mtp; } //=========================================================================== @@ -1752,19 +1733,17 @@ void MapLoader::LoadLineDefs2 (MapData * map) int i, skipped; line_t *ld; int lumplen = map->Size(ML_LINEDEFS); - char * mldf; maplinedef2_t *mld; int numlines = lumplen / sizeof(maplinedef2_t); linemap.Resize(numlines); - mldf = new char[lumplen]; - map->Read(ML_LINEDEFS, mldf); + auto mldf = map->Read(ML_LINEDEFS); // [RH] Remove any lines that have 0 length and count sidedefs used for (skipped = sidecount = i = 0; i < numlines; ) { - mld = ((maplinedef2_t*)mldf) + i; + mld = ((maplinedef2_t*)mldf.Data()) + i; if (mld->v1 == mld->v2 || (Level->vertexes[LittleShort(mld->v1)].fX() == Level->vertexes[LittleShort(mld->v2)].fX() && @@ -1800,7 +1779,7 @@ void MapLoader::LoadLineDefs2 (MapData * map) AllocateSideDefs (map, sidecount); - mld = (maplinedef2_t *)mldf; + mld = (maplinedef2_t *)mldf.Data(); ld = &Level->lines[0]; for (i = 0; i < numlines; i++, mld++, ld++) { @@ -1841,7 +1820,6 @@ void MapLoader::LoadLineDefs2 (MapData * map) } ld->flags &= ~ML_SPAC_MASK; } - delete[] mldf; } @@ -2174,12 +2152,11 @@ void MapLoader::ProcessSideTextures(bool checktranmap, side_t *sd, sector_t *sec void MapLoader::LoadSideDefs2 (MapData *map, FMissingTextureTracker &missingtex) { - char * msdf = new char[map->Size(ML_SIDEDEFS)]; - map->Read(ML_SIDEDEFS, msdf); + auto msdf = map->Read(ML_SIDEDEFS); for (unsigned i = 0; i < Level->sides.Size(); i++) { - mapsidedef_t *msd = ((mapsidedef_t*)msdf) + sidetemp[i].a.map; + mapsidedef_t *msd = ((mapsidedef_t*)msdf.Data()) + sidetemp[i].a.map; side_t *sd = &Level->sides[i]; sector_t *sec; @@ -2221,7 +2198,6 @@ void MapLoader::LoadSideDefs2 (MapData *map, FMissingTextureTracker &missingtex) ProcessSideTextures(!map->HasBehavior, sd, sec, &imsd, sidetemp[i].a.special, sidetemp[i].a.tag, &sidetemp[i].a.alpha, missingtex); } - delete[] msdf; } @@ -2279,7 +2255,7 @@ static bool BlockCompare (TArray *block1, TArray *block2) static void CreatePackedBlockmap (TArray &BlockMap, TArray *blocks, int bmapwidth, int bmapheight) { int buckets[4096]; - int *hashes, hashblock; + int hashblock; TArray *block; int zero = 0; int terminator = -1; @@ -2287,9 +2263,9 @@ static void CreatePackedBlockmap (TArray &BlockMap, TArray *blocks, in int i, hash; int hashed = 0, nothashed = 0; - hashes = new int[bmapwidth * bmapheight]; + TArray hashes(bmapwidth * bmapheight, true); - memset (hashes, 0xff, sizeof(int)*bmapwidth*bmapheight); + memset (hashes.Data(), 0xff, sizeof(int)*bmapwidth*bmapheight); memset (buckets, 0xff, sizeof(buckets)); for (i = 0; i < bmapwidth * bmapheight; ++i) @@ -2325,10 +2301,6 @@ static void CreatePackedBlockmap (TArray &BlockMap, TArray *blocks, in nothashed++; } } - - delete[] hashes; - -// printf ("%d blocks written, %d blocks saved\n", nothashed, hashed); } @@ -2340,7 +2312,8 @@ void MapLoader::CreateBlockMap () BLOCKSIZE = 128 }; - TArray *BlockLists, *block, *endblock; + TArray *block, *endblock; + TArray> BlockLists; int adder; int bmapwidth, bmapheight; double dminx, dmaxx, dminy, dmaxy; @@ -2377,7 +2350,7 @@ void MapLoader::CreateBlockMap () adder = bmapwidth; BlockMap.Push (adder); adder = bmapheight; BlockMap.Push (adder); - BlockLists = new TArray[bmapwidth * bmapheight]; + BlockLists.Resize(bmapwidth * bmapheight); for (line = 0; line < (int)Level->lines.Size(); ++line) { @@ -2496,8 +2469,7 @@ void MapLoader::CreateBlockMap () } BlockMap.Reserve (bmapwidth * bmapheight); - CreatePackedBlockmap (BlockMap, BlockLists, bmapwidth, bmapheight); - delete[] BlockLists; + CreatePackedBlockmap (BlockMap, BlockLists.Data(), bmapwidth, bmapheight); Level->blockmap.blockmaplump = new int[BlockMap.Size()]; for (unsigned int ii = 0; ii < BlockMap.Size(); ++ii) @@ -2616,9 +2588,8 @@ void MapLoader::LoadBlockMap (MapData * map) } else { - uint8_t *data = new uint8_t[count]; - map->Read(ML_BLOCKMAP, data); - const short *wadblockmaplump = (short *)data; + auto data = map->Read(ML_BLOCKMAP); + const short *wadblockmaplump = (short *)data.Data(); int i; count/=2; @@ -2639,7 +2610,6 @@ void MapLoader::LoadBlockMap (MapData * map) short t = LittleShort(wadblockmaplump[i]); // killough 3/1/98 Level->blockmap.blockmaplump[i] = t == -1 ? (uint32_t)0xffffffff : (uint32_t) t & 0xffff; } - delete[] data; if (!Level->blockmap.VerifyBlockMap(count, Level->lines.Size())) { @@ -2672,7 +2642,6 @@ void MapLoader::LoadBlockMap (MapData * map) void MapLoader::GroupLines (bool buildmap) { cycle_t times[16]; - unsigned int* linesDoneInEachSector; int total; sector_t* sector; FBoundingBox bbox; @@ -2737,8 +2706,8 @@ void MapLoader::GroupLines (bool buildmap) Level->linebuffer.Alloc(total); line_t **lineb_p = &Level->linebuffer[0]; auto numsectors = Level->sectors.Size(); - linesDoneInEachSector = new unsigned int[numsectors]; - memset (linesDoneInEachSector, 0, sizeof(int)*numsectors); + TArray linesDoneInEachSector(numsectors, true); + memset (linesDoneInEachSector.Data(), 0, sizeof(int)*numsectors); sector = &Level->sectors[0]; for (unsigned i = 0; i < numsectors; i++, sector++) @@ -2800,7 +2769,6 @@ void MapLoader::GroupLines (bool buildmap) sector->centerspot = pos / (2 * sector->Lines.Size()); } } - delete[] linesDoneInEachSector; times[3].Unclock(); // [RH] Moved this here @@ -3180,35 +3148,6 @@ void P_FreeLevelData () P_ClearUDMFKeys(); } -//=========================================================================== -// -// -// -//=========================================================================== - -extern FMemArena secnodearena; -extern msecnode_t *headsecnode; - -void P_FreeExtraLevelData() -{ - // Free all blocknodes and msecnodes. - // *NEVER* call this function without calling - // P_FreeLevelData() first, or they might not all be freed. - { - FBlockNode *node = FBlockNode::FreeBlocks; - while (node != nullptr) - { - FBlockNode *next = node->NextBlock; - delete node; - node = next; - } - FBlockNode::FreeBlocks = nullptr; - } - secnodearena.FreeAllBlocks(); - headsecnode = nullptr; -} - - //=========================================================================== // // P_SetupLevel @@ -3884,7 +3823,6 @@ static void P_Shutdown () DThinker::DestroyThinkersInList(STAT_STATIC); P_DeinitKeyMessages (); P_FreeLevelData (); - P_FreeExtraLevelData (); // [ZZ] delete global event handlers E_Shutdown(false); ST_Clear(); diff --git a/src/p_setup.h b/src/p_setup.h index 507a911446..1b237e657b 100644 --- a/src/p_setup.h +++ b/src/p_setup.h @@ -149,7 +149,6 @@ bool P_CheckMapData(const char * mapname); void P_SetupLevel (const char *mapname, int position, bool newGame); void P_FreeLevelData(); -void P_FreeExtraLevelData(); // Called by startup code. void P_Init (void);