diff --git a/src/p_setup.cpp b/src/p_setup.cpp index dfa7ecb267..ea8b696491 100644 --- a/src/p_setup.cpp +++ b/src/p_setup.cpp @@ -3627,7 +3627,7 @@ void P_SetupLevel (const char *lumpname, int position) bool buildmap; const int *oldvertextable = NULL; - level.ShaderStartTime = I_msTime(); // indicate to the shader system that the level just started + level.ShaderStartTime = I_msTimeFS(); // indicate to the shader system that the level just started // This is motivated as follows: