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Don't debug break on notifications
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commit
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1 changed files with 5 additions and 2 deletions
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@ -186,11 +186,14 @@ void FGLDebug::DebugCallback(GLenum source, GLenum type, GLuint id, GLenum sever
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{
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PrintMessage(source, type, id, severity, length, message);
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if (severity != GL_DEBUG_SEVERITY_NOTIFICATION)
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{
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#ifdef _MSC_VER
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DebugBreak();
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DebugBreak();
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#else
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raise(SIGTRAP);
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raise(SIGTRAP);
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#endif
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}
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}
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//-----------------------------------------------------------------------------
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