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fixed typo in FZipFile::GetRawData.
This one caused incompletely loaded savegames.
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1 changed files with 1 additions and 1 deletions
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@ -332,7 +332,7 @@ FCompressedBuffer FZipFile::GetRawData(uint32_t entry)
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{
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FCompressedBuffer cbuf;
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if (entry >= NumLumps >> Entries[entry].Length == 0)
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if (entry >= NumLumps || Entries[entry].Length == 0)
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{
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cbuf = { 0, 0, METHOD_STORED, 0, 0, nullptr };
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}
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