fix bone dir return type

This commit is contained in:
Ricardo Luís Vaz Silva 2025-04-30 17:09:19 -03:00
parent 7597bfa22d
commit a2be3e8f50

View file

@ -1407,8 +1407,8 @@ class Actor : Thinker native
native version("4.15.1") double GetNamedBoneLength(Name boneName);
// this is the direction of the bone in the armature, does not take the current animation or offset into account at all
native version("4.15.1") double GetBoneDir(int boneIndex);
native version("4.15.1") double GetNamedBoneDir(Name boneName);
native version("4.15.1") Vector3 GetBoneDir(int boneIndex);
native version("4.15.1") Vector3 GetNamedBoneDir(Name boneName);
//================================================
//