added render backend selection to the new IWAD picker.

Unlike VkDoom we still need this.
This commit is contained in:
Christoph Oelckers 2024-01-04 19:25:25 +01:00
parent 15e9c95419
commit a2a7667442
5 changed files with 78 additions and 135 deletions

View file

@ -16,6 +16,8 @@ public:
void Toggle();
double GetPreferredHeight() const;
std::function<void(bool)> FuncChanged;
void SetRadioStyle(bool on) { radiostyle = on; }
protected:
void OnPaint(Canvas* canvas) override;
@ -27,5 +29,7 @@ protected:
private:
std::string text;
bool checked = false;
bool radiostyle = false;
bool mouseDownActive = false;
};

View file

@ -84,6 +84,8 @@ void CheckboxLabel::OnKeyUp(EInputKey key)
void CheckboxLabel::Toggle()
{
checked = !checked;
bool oldchecked = checked;
checked = radiostyle? true : !checked;
Update();
if (checked != oldchecked && FuncChanged) FuncChanged(checked);
}

View file

@ -344,131 +344,6 @@ static void SetQueryIWad(HWND dialog)
queryiwad = query;
}
//==========================================================================
//
// IWADBoxCallback
//
// Dialog proc for the IWAD selector.
//
//==========================================================================
static int* pAutoloadflags;
BOOL CALLBACK IWADBoxCallback(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
int& flags = *pAutoloadflags;;
HWND ctrl;
int i;
switch (message)
{
case WM_INITDIALOG:
// Add our program name to the window title
{
WCHAR label[256];
FString newlabel;
GetWindowTextW(hDlg, label, countof(label));
FString alabel(label);
newlabel.Format(GAMENAME " %s: %s", GetVersionString(), alabel.GetChars());
auto wlabel = newlabel.WideString();
SetWindowTextW(hDlg, wlabel.c_str());
}
// [SP] Upstreamed from Zandronum
char szString[256];
// Check the current video settings.
SendDlgItemMessage( hDlg, IDC_WELCOME_FULLSCREEN, BM_SETCHECK, vid_fullscreen ? BST_CHECKED : BST_UNCHECKED, 0 );
switch (vid_preferbackend)
{
case 1:
SendDlgItemMessage( hDlg, IDC_WELCOME_VULKAN2, BM_SETCHECK, BST_CHECKED, 0 );
break;
#ifdef HAVE_GLES2
case 2:
case 3:
SendDlgItemMessage( hDlg, IDC_WELCOME_VULKAN4, BM_SETCHECK, BST_CHECKED, 0 );
break;
#endif
default:
SendDlgItemMessage( hDlg, IDC_WELCOME_VULKAN1, BM_SETCHECK, BST_CHECKED, 0 );
break;
}
// [SP] This is our's
SendDlgItemMessage( hDlg, IDC_WELCOME_NOAUTOLOAD, BM_SETCHECK, (flags & 1) ? BST_CHECKED : BST_UNCHECKED, 0);
SendDlgItemMessage( hDlg, IDC_WELCOME_LIGHTS, BM_SETCHECK, (flags & 2) ? BST_CHECKED : BST_UNCHECKED, 0 );
SendDlgItemMessage( hDlg, IDC_WELCOME_BRIGHTMAPS, BM_SETCHECK, (flags & 4) ? BST_CHECKED : BST_UNCHECKED, 0 );
SendDlgItemMessage( hDlg, IDC_WELCOME_WIDESCREEN, BM_SETCHECK, (flags & 8) ? BST_CHECKED : BST_UNCHECKED, 0 );
// Set up our version string.
snprintf(szString, sizeof(szString), "Version %s.", GetVersionString());
SetDlgItemTextA (hDlg, IDC_WELCOME_VERSION, szString);
// Populate the list with all the IWADs found
ctrl = GetDlgItem(hDlg, IDC_IWADLIST);
for (i = 0; i < NumWads; i++)
{
const char *filepart = strrchr(WadList[i].Path.GetChars(), '/');
if (filepart == NULL)
filepart = WadList[i].Path.GetChars();
else
filepart++;
FString work;
if (*filepart) work.Format("%s (%s)", WadList[i].Name.GetChars(), filepart);
else work = WadList[i].Name.GetChars();
std::wstring wide = work.WideString();
SendMessage(ctrl, LB_ADDSTRING, 0, (LPARAM)wide.c_str());
SendMessage(ctrl, LB_SETITEMDATA, i, (LPARAM)i);
}
SendMessage(ctrl, LB_SETCURSEL, DefaultWad, 0);
SetFocus(ctrl);
// Set the state of the "Don't ask me again" checkbox
ctrl = GetDlgItem(hDlg, IDC_DONTASKIWAD);
SendMessage(ctrl, BM_SETCHECK, queryiwad ? BST_UNCHECKED : BST_CHECKED, 0);
// Make sure the dialog is in front. If SHIFT was pressed to force it visible,
// then the other window will normally be on top.
SetForegroundWindow(hDlg);
break;
case WM_COMMAND:
if (LOWORD(wParam) == IDCANCEL)
{
EndDialog (hDlg, -1);
}
else if (LOWORD(wParam) == IDOK ||
(LOWORD(wParam) == IDC_IWADLIST && HIWORD(wParam) == LBN_DBLCLK))
{
SetQueryIWad(hDlg);
// [SP] Upstreamed from Zandronum
vid_fullscreen = SendDlgItemMessage( hDlg, IDC_WELCOME_FULLSCREEN, BM_GETCHECK, 0, 0 ) == BST_CHECKED;
#ifdef HAVE_GLES2
if (SendDlgItemMessage(hDlg, IDC_WELCOME_VULKAN4, BM_GETCHECK, 0, 0) == BST_CHECKED)
vid_preferbackend = 2;
else
#endif
if (SendDlgItemMessage(hDlg, IDC_WELCOME_VULKAN2, BM_GETCHECK, 0, 0) == BST_CHECKED)
vid_preferbackend = 1;
else if (SendDlgItemMessage(hDlg, IDC_WELCOME_VULKAN1, BM_GETCHECK, 0, 0) == BST_CHECKED)
vid_preferbackend = 0;
// [SP] This is our's.
flags = 0;
if (SendDlgItemMessage(hDlg, IDC_WELCOME_NOAUTOLOAD, BM_GETCHECK, 0, 0) == BST_CHECKED) flags |= 1;
if (SendDlgItemMessage(hDlg, IDC_WELCOME_LIGHTS, BM_GETCHECK, 0, 0) == BST_CHECKED) flags |= 2;
if (SendDlgItemMessage(hDlg, IDC_WELCOME_BRIGHTMAPS, BM_GETCHECK, 0, 0) == BST_CHECKED) flags |= 4;
if (SendDlgItemMessage(hDlg, IDC_WELCOME_WIDESCREEN, BM_GETCHECK, 0, 0) == BST_CHECKED) flags |= 8;
ctrl = GetDlgItem (hDlg, IDC_IWADLIST);
EndDialog(hDlg, SendMessage (ctrl, LB_GETCURSEL, 0, 0));
}
break;
}
return FALSE;
}
//==========================================================================
//
// I_PickIWad
@ -480,7 +355,6 @@ BOOL CALLBACK IWADBoxCallback(HWND hDlg, UINT message, WPARAM wParam, LPARAM lPa
int I_PickIWad(WadStuff *wads, int numwads, bool showwin, int defaultiwad, int& autoloadflags)
{
int vkey;
pAutoloadflags = &autoloadflags;
if (stricmp(queryiwad_key, "shift") == 0)
{
vkey = VK_SHIFT;
@ -495,14 +369,6 @@ int I_PickIWad(WadStuff *wads, int numwads, bool showwin, int defaultiwad, int&
}
if (showwin || (vkey != 0 && GetAsyncKeyState(vkey)))
{
/*
WadList = wads;
NumWads = numwads;
DefaultWad = defaultiwad;
return (int)DialogBox(g_hInst, MAKEINTRESOURCE(IDD_IWADDIALOG),
(HWND)mainwindow.GetHandle(), (DLGPROC)IWADBoxCallback);
*/
return LauncherWindow::ExecModal(wads, numwads, defaultiwad, &autoloadflags);
}
return defaultiwad;

View file

@ -12,6 +12,10 @@
#include <zwidget/widgets/checkboxlabel/checkboxlabel.h>
#include <zwidget/widgets/lineedit/lineedit.h>
#ifdef RENDER_BACKENDS
EXTERN_CVAR(Int, vid_preferbackend);
#endif
EXTERN_CVAR(Bool, queryiwad);
int LauncherWindow::ExecModal(WadStuff* wads, int numwads, int defaultiwad, int* autoloadflags)
@ -73,6 +77,17 @@ LauncherWindow::LauncherWindow(WadStuff* wads, int numwads, int defaultiwad, int
WidescreenCheckbox->SetText("Widescreen");
ParametersLabel->SetText("Additional Parameters:");
#ifdef RENDER_BACKENDS
BackendLabel = new TextLabel(this);
VulkanCheckbox = new CheckboxLabel(this);
OpenGLCheckbox = new CheckboxLabel(this);
GLESCheckbox = new CheckboxLabel(this);
BackendLabel->SetText("Render Backend");
VulkanCheckbox->SetText("Vulkan");
OpenGLCheckbox->SetText("OpenGL");
GLESCheckbox->SetText("OpenGL ES");
#endif
FString welcomeText, versionText;
welcomeText.Format("Welcome to %s!", GAMENAME);
versionText.Format("Version %s.", GetVersionString());
@ -88,6 +103,27 @@ LauncherWindow::LauncherWindow(WadStuff* wads, int numwads, int defaultiwad, int
BrightmapsCheckbox->SetChecked(flags & 4);
WidescreenCheckbox->SetChecked(flags & 8);
#ifdef RENDER_BACKENDS
OpenGLCheckbox->SetRadioStyle(true);
VulkanCheckbox->SetRadioStyle(true);
GLESCheckbox->SetRadioStyle(true);
OpenGLCheckbox->FuncChanged = [this](bool on) { if (on) { VulkanCheckbox->SetChecked(false); GLESCheckbox->SetChecked(false); }};
VulkanCheckbox->FuncChanged = [this](bool on) { if (on) { OpenGLCheckbox->SetChecked(false); GLESCheckbox->SetChecked(false); }};
GLESCheckbox->FuncChanged = [this](bool on) { if (on) { VulkanCheckbox->SetChecked(false); OpenGLCheckbox->SetChecked(false); }};
switch (vid_preferbackend)
{
case 0:
OpenGLCheckbox->SetChecked(true);
break;
case 1:
VulkanCheckbox->SetChecked(true);
break;
case 2:
GLESCheckbox->SetChecked(true);
break;
}
#endif
for (int i = 0; i < numwads; i++)
{
const char* filepart = strrchr(wads[i].Path.GetChars(), '/');
@ -125,6 +161,14 @@ void LauncherWindow::OnPlayButtonClicked()
if (WidescreenCheckbox->GetChecked()) flags |= 8;
*AutoloadFlags = flags;
#ifdef RENDER_BACKENDS
int v = 1;
if (OpenGLCheckbox->GetChecked()) v = 0;
else if (VulkanCheckbox->GetChecked()) v = 1;
else if (GLESCheckbox->GetChecked()) v = 2;
if (v != vid_preferbackend) vid_preferbackend = v;
#endif
std::string extraargs = ParametersEdit->GetText();
if (!extraargs.empty())
{
@ -185,6 +229,24 @@ void LauncherWindow::OnGeometryChanged()
y -= 10.0;
double panelWidth = 150.0;
#ifdef RENDER_BACKENDS
auto yy = y;
y -= GLESCheckbox->GetPreferredHeight();
double x = GetWidth() / 2 - panelWidth / 2;
GLESCheckbox->SetFrameGeometry(x, y, 190.0, GLESCheckbox->GetPreferredHeight());
y -= OpenGLCheckbox->GetPreferredHeight();
OpenGLCheckbox->SetFrameGeometry(x, y, 190.0, OpenGLCheckbox->GetPreferredHeight());
y -= VulkanCheckbox->GetPreferredHeight();
VulkanCheckbox->SetFrameGeometry(x, y, 190.0, VulkanCheckbox->GetPreferredHeight());
y -= BackendLabel->GetPreferredHeight();
BackendLabel->SetFrameGeometry(x, y, 190.0, BackendLabel->GetPreferredHeight());
y = yy;
#endif
y -= DontAskAgainCheckbox->GetPreferredHeight();
DontAskAgainCheckbox->SetFrameGeometry(20.0, y, 190.0, DontAskAgainCheckbox->GetPreferredHeight());
WidescreenCheckbox->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, WidescreenCheckbox->GetPreferredHeight());

View file

@ -2,6 +2,9 @@
#include <zwidget/core/widget.h>
#define RENDER_BACKENDS
class ImageBox;
class TextLabel;
class CheckboxLabel;
@ -38,6 +41,12 @@ private:
CheckboxLabel* LightsCheckbox = nullptr;
CheckboxLabel* BrightmapsCheckbox = nullptr;
CheckboxLabel* WidescreenCheckbox = nullptr;
#ifdef RENDER_BACKENDS
TextLabel* BackendLabel = nullptr;
CheckboxLabel* VulkanCheckbox = nullptr;
CheckboxLabel* OpenGLCheckbox = nullptr;
CheckboxLabel* GLESCheckbox = nullptr;
#endif
PushButton* PlayButton = nullptr;
PushButton* ExitButton = nullptr;
ListView* GamesList = nullptr;