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- extended give and take cheat's arguments to full integers.
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parent
8e469c1343
commit
a2a1d214c0
3 changed files with 9 additions and 9 deletions
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@ -404,9 +404,9 @@ CCMD (give)
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Net_WriteByte (DEM_GIVECHEAT);
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Net_WriteByte (DEM_GIVECHEAT);
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Net_WriteString (argv[1]);
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Net_WriteString (argv[1]);
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if (argv.argc() > 2)
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if (argv.argc() > 2)
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Net_WriteWord (clamp (atoi (argv[2]), 1, 32767));
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Net_WriteLong(atoi(argv[2]));
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else
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else
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Net_WriteWord (0);
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Net_WriteLong(0);
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}
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}
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CCMD (take)
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CCMD (take)
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@ -417,9 +417,9 @@ CCMD (take)
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Net_WriteByte (DEM_TAKECHEAT);
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Net_WriteByte (DEM_TAKECHEAT);
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Net_WriteString (argv[1]);
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Net_WriteString (argv[1]);
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if (argv.argc() > 2)
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if (argv.argc() > 2)
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Net_WriteWord (clamp (atoi (argv[2]), 1, 32767));
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Net_WriteLong(atoi (argv[2]));
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else
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else
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Net_WriteWord (0);
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Net_WriteLong (0);
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}
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}
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CCMD (gameversion)
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CCMD (gameversion)
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@ -2198,12 +2198,12 @@ void Net_DoCommand (int type, BYTE **stream, int player)
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case DEM_GIVECHEAT:
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case DEM_GIVECHEAT:
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s = ReadString (stream);
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s = ReadString (stream);
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cht_Give (&players[player], s, ReadWord (stream));
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cht_Give (&players[player], s, ReadLong (stream));
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break;
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break;
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case DEM_TAKECHEAT:
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case DEM_TAKECHEAT:
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s = ReadString (stream);
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s = ReadString (stream);
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cht_Take (&players[player], s, ReadWord (stream));
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cht_Take (&players[player], s, ReadLong (stream));
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break;
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break;
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case DEM_WARPCHEAT:
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case DEM_WARPCHEAT:
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@ -2721,7 +2721,7 @@ void Net_SkipCommand (int type, BYTE **stream)
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case DEM_GIVECHEAT:
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case DEM_GIVECHEAT:
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case DEM_TAKECHEAT:
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case DEM_TAKECHEAT:
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skip = strlen ((char *)(*stream)) + 3;
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skip = strlen ((char *)(*stream)) + 5;
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break;
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break;
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case DEM_SUMMON2:
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case DEM_SUMMON2:
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@ -306,12 +306,12 @@ float gl_GetFogDensity(int lightlevel, PalEntry fogcolor, int sectorfogdensity)
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}
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}
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else if (sectorfogdensity != 0)
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else if (sectorfogdensity != 0)
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{
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{
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// case 2: Sector has an explicit fog density set.
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// case 1: Sector has an explicit fog density set.
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density = sectorfogdensity;
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density = sectorfogdensity;
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}
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}
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else if ((fogcolor.d & 0xffffff) == 0)
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else if ((fogcolor.d & 0xffffff) == 0)
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{
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{
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// case 1: black fog
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// case 2: black fog
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if (glset.lightmode != 8)
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if (glset.lightmode != 8)
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{
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{
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density = distfogtable[glset.lightmode != 0][gl_ClampLight(lightlevel)];
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density = distfogtable[glset.lightmode != 0][gl_ClampLight(lightlevel)];
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